Nimh Leyawiin Character in Acilas | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Nimh Leyawiin

Commander Nimh Leyawiin

See Ascension of the Seven.   After: becomes leader of the Copperwind Cloaks, focusing on the fight against abberations.

Physical Description

General Physical Condition

Tall and lithe.

Body Features

No stranger to dirt and scars. His fingers are rough from use in the wilderness, dirt set deep.

Facial Features

Angular face, with a shaved head. A long nose with thin eye brows and dark yellow eyes.

Identifying Characteristics

Carries the legendary bow Fenrath, a longbow made from ever bark, a living fey wood that seems to flex as though alive.

Physical quirks

His step is very deft, but his movements are quick and precise. His quick movements may leave a shadowy mist behind him (Shadowy Dodge)

Apparel & Accessories

Magical elven half plate covers his chest, shoulders and thighs, while brown leather armour fills the gaps allowing him to retain his dexterity. He also sports two magical bracers of Archery, a pair of leather bracers imbued with a sprawling branch-like design. The inlayed branch pattern is made of ever bark and seems to move along with the wearer, sometimes grabbing arrows read for a quicker volley.   Over his armour he sports a dirty copper cloak that's lost its shine almost appearing a dirty yellow. His leather boots have the insignia of a copper arrow going down one side, showing his status in the scout division. Keeps his longbow over his shoulder and a dagger on his belt below his travel pack.

Personality Characteristics

Motivation

After his travels across Stilune, he learnt to respect nature and protect those who travel through it. He joined a mercenary company as a way to fight against the dangers threaten those who live beyond the city walls.   During his adventures he became specialised in fighting aberrations, horrors from other planes that had began to threaten both Stilune and the rest of the material plane. After stopping the Calamity he continued his fight against Stilune's remaining aberrations and the rampant undead with the Copperwind Cloaks, offering membership and training to those willing to devote themselves as he did.

Likes & Dislikes

Likes: Nature, animals, caravan trips.   Dislikes: Picky city folk, people who disrespect nature, creatures who prey on weak travellers.

Commander of the Copperwind Cloaks, Nimh is a lithe and rugged wood elf, cautious and deliberate with his step. He's a master archer with expertise in slaying aberrations that once plagued Stilune.

View Character Profile
Alignment
Neutral Good
Age
35 at start of PitD
Children
Gender
Male
Eyes
Dark Yellow
Hair
Shaved
Skin Tone/Pigmentation
Pale
Height
185cm
Weight
160lbs

Remove these ads. Join the Worldbuilders Guild

Bio

In his youth he travelled with roaming settlement across Stulinue, was home to many refugees and unfortunate. He was brought into the militia that protected the settlement. Sometime they settled camp outside of a Human town's walls. This angered the local governer who sent his forces to pillage the camp and scatter the followers.   Escaping the massacre, Nimh travelled back to the elven territories of Stilune where he joined a mercenary company called The Copperwind Cloaks. The company was headed by Kandil Vestgwrd and was made up of just under 100 men across the South West of Stilune. Nimh has served there for 7 years, and is one of Vestgwrd's as his chief scouts.   Recently he voluntered to join some of his colleagues in a job assigning them to the Queen's command. They were to assist the Queen's forces in removing the pirate threat on the south coast. From then he aided the group in their hunt to defeat a cultist movement and gather the Weapons of Calamity.   -----------   After the hunt for the Weapons of Calamity had been completed, Nimh became attached to the legendary bow Fenrath. In holding the item he bound his soul in the afterlife to roam with the God of the Hunt. He used the bow to slay many foes, leaving small saplings growing from their remains across the land.   The party then travelled the continents to find the leaders of the occult, Nimh became an expert at hunting and killing aberrations. The party slew Dezun and prevented Azathoth's return, returning to Stilune as legendary heroes. Nimh returned to and took command of the Copperwind Cloaks after Kandil had been slain by Dezun, he began recruiting and training new adventurers and vowed to continue the fight against the aberrations and undead that had swarmed the land.

Comments

Please Login in order to comment!