The Symbiotic Being in Abholos | World Anvil
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The Symbiotic Being

A Warlock Subclass

Not a proper patron, The Symbiotic Being is individual to each warlock, being a part of their body. The Symbiotic Being could be of any colour, and is often seen as the host of it's user, unless the warlock is seen as powerful enough to control it instead.
Spell Level Spell
1st Absorb Elements, Mage Armour
2nd Darkvision, dragon's Breath
3rd Water Breathing, Meld Into Stone
4th Polymorph, Stoneskin, Evard's Black Tentacles
5th Telekinesis, Skill Empowerment
9th Shapechange

Decision making

Starting at 1st level, for 1 minute, a number of times equal to your proficiency bonus, your symbiote gives the following abilities:  
  • Your AC gains a bonus equal to your charisma modifier
  • You gain advantage in intimidation roll
  • Immunity to being frightened.
  • You have an advantage against charisma and constitution saving throws.
  • You gain 30 ft climbing speed
If you take thunder damage, you lose these abilities for 1 Round.

Shape weapons

  Starting at 6th level, until "Decision making" is activated you can conjure objects attached to you, such as a cup, a key or melee weapons that you are proficient with, the created weapons cause magical bludgeoning, slashing or piercing damage and you cannot be disarmed. You can attack any creature within 15 feet of you instead of 5 feet. you can spend your bonus action to pull someone towards you or push them 15 feet (DC 10 + charisma modifier)  

Mind connection

Starting at 10th level, you have resistance to non-magical damage, difficult terrain costs no movement, you can crawl on walls and roofs at will, and your patron gives you a gift for each long rest, choose one of the following types of damage resistance: necrotic, radiant or force per long rest.  

Mental army

Starting at 14th level, when you kill a enemy, you can turn him into a copy of the warlock with a half of warlock's health and half of his current armor class.   You can only do a single copy at the same time.   Example: A warlock with 100 hit points can create mini warlock with 50 hit points.   When the mini warlock kills someone, they heal 10 hit points   The warlock copy can cast spells on his turn and spend their owner spell slots. When using Eldritch Blast your beams are equal to half of the owner beams.

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