Heno Province of Eskern

The Province of Eskern is the governing body between Pestilentia and Sealtland, it also borders part of Karkebi and Kargast. It is a very popular but mysterious region that seems to be unable to be contained by any one species.

A brief description:

  • Southern province
  • Main demographic are Godsibbes and some Hominicula, Myacoris, and Vespula and Glendatis
  • Godsibbs and Wrakka are common here. This is thought to be Ava1ach's summer house, though it was originally home to a lot of villas and summer houses before the forest overgrew again
  • The Clockmakers and various governments have tried to keep a handle on it, it is very rich in organic materials and has incredible subterranean mounds with rare minerals and organic matter underneath the Wrakka habitations

Their public agenda (purpose, mission, aims)

  • Executive, Judicial, and Legislative organization of Eskern province area
  • Enacting province-wide law and order
  • Representing Heno Empire interests in area for both citizens and non-citizens
  • Maintaining needs of the Empire with needs of the population
  • Keeping on top of the Godsibbs and Wrakka
  • Managing the Empire's Prisons

Describe their visuals (flag, motto, uniform)

  • Eskern means 'bones' and refers to the fact that the trees are the literal bones of the region
  • Their icon is a hawthorn leaf with the alchemical sign for Uranus (the Purgator)
  • Later they adopt the Clockmaker wheel
  • They like to blend in and thus wear neutral, dark colours, though sometimes they have reflective armor and textiles to help navigate the dark forest
  • The wealthy people wear bright colours as do the Godsibbs, who like to imitate rich women

Their secret agenda (if they have one)

  • They have been holding a Slash and Burn ceremony every seven years, where Mir frees Maud from the Wyvern Tower or something similar, but the forest grows back by the seventh year
  • The land is so rich and grows almost anything, that it is worth the resources to own that land for seven years - it can make or break a legacy, act of heroism or conquering, or fortune
  • The Eskern Cycle originates in the Heno and allies finding ways to facilitate use of this land


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