Scavengers are an interesting bunch. With every major conflict, especially when large amounts of ships are involved, you might notice small vessels nearby. They watch the victors leaving the sector like crows and vultures ready for a feast. I've been a scavenger since leaving Safeharbor.
It's like a race. We listen for the dinner bell, a moment of pure silence as the wreckage drifts further from the scene of combat. The weapons stop firing, the engines are quiet. 3...2...1… and they're off.
Ships come from all sides, scanning the field of debris, the wreckage still smoldering with plasma and radioactive flame. We scan the debris so frequently, the signals cancel each other out, a useful tactic if you know what you're looking for. It's a cutthroat life. Salvage is like gold, and many are more than willing to kill for it.
Like Worms
Scavengers flock to clean up the trash when the powerful come to blows. This puts them in a curious place on the totem pole. Salvage operations are illegal in some sectors of space, but these sectors are also the most turbulent. Debris fields can be dangerous.
Scavengers help clear these fields. It's our duty, in a way. Who wouldn't want to keep this vast and depressing expanse of pure nothingness clean? If you ask me, I'd say the job is undervalued. Even though it's all about the profit you can always feel the difference in areas where scavengers are shot on sight.
In most sectors of space, after a battle, each side has a limited amount of time to claim their salvage. If all players leave the field, It's officially free salvage. It's just a polite way of saying, "We don't need this anymore. Come and lick the plate clean, peasants."
SEASON 3! Woo! :D
Creator of Araea, Megacorpolis, and many others.