Rose Character in 21st Century By Night | World Anvil

Rose

Rosie was a widowed nurse working in a crisis center up in Evanston. Her deceased husband left her quite a large pension, so she continued her passion through the work she chooses. With no children and few family members left, she surrounds herself with wonderful people on the front lines, and the beautiful people to whom she is able to provide relief. Detectives, doctors, and legal aides make up the majority of people she considers her closest family.   Rosie lived in a small one story home with a cozy yet large basement, and a small crawl space above her garage. The picket fence and bright green grass were interrupted only by a small walkway to the front door. The home is full of pastel colors and bright floral patterns against plush furniture. A grandfather clock and record player sat where one may typically find a television. The coffee table was home to a weekly rotation of fresh flowers she grows in the backyard.   With the oven usually going, her house smelled of almond, cloves, lavender, or myriad other aromas. Rosie's friends and coworkers regularly look forward to her creations and their birthday cakes have very few leftovers. Rosie will confess her two favorite things are either friends or food... she just isn't sure which comes first!   Rosie was very recently embraced into the Lasombra clan, and is feeling rather lost, confused, and excited. Having accepted her new life, she has been forced to cut ties with many people in her community. Now under an assumed identity, Rose currently resides in The Rack.

Relationships

Blamantha Jaspers

Connection

Towards Rose

0
1

Rose

Connection

Towards Blamantha Jaspers

0
1

Channing Price

Herd

Towards Rose

0
0

Rose

Connection

Towards Channing Price

0
0

Imani Justice

Herd

Towards Rose

0
0

Rose

Connection

Towards Imani Justice

0
0

Jon Jenkins

Cousin

Towards Rose

0
0

Rose

Cousin

Towards Jon Jenkins

0
0

Kenneth Jaspers

Herd

Towards Rose

0
0

Rose

Connection

Towards Kenneth Jaspers

0
0

Maria Gonzales

Herd

Towards Rose

0
0

Rose

Connection

Towards Maria Gonzales

0
0

Myrtle Jenkins

Aunt

Towards Rose

0
0

Rose

Niece

Towards Myrtle Jenkins

0
0

Roberta Bobs

Contact

Towards Rose

0
0

Rose

Connection

Towards Roberta Bobs

0
0

Tabitha Thompson

Herd

Towards Rose

0
0

Rose

Connection

Towards Tabitha Thompson

0
0

Current Location
Spouses
Siblings
Children
Name
Flo Rose
Chronicle
Chicago By Night
Sire
Clova Haines
Concept
Full of life and good intentions
Ambition
Maintain her Joy
Desire
Unite our People
Predator
Cleaver
Clan
Lasombra
Generation
13

Attributes

Physical

Strength
Dexterity
Stamina

Social

Charisma
Manipulation
Composure

Mental

Intelligence
Wits
Resolve

Health

Willpower

Skills

Athletics
Brawl
Craft
Drive
Firearms
Melee
Larceny
Stealth
Survival
Animal ken
Etiquette
Insight
Intimidation
Leadership
Performance
Persuasion
Streetwise
Subterfuge
Academics
Awareness
Finance
Investigation
Medicine
Occult
Politics
Science
Technology

Disciplines

Dominate cloud memory
By uttering the phrase “Forget!” the user can make the Dominated victim forget the current moment as well as the last few minutes, enough to mask a superficial feeding or a chance meeting. No new memories are formed and if pressed the victim realizes they have a few minutes missing.   Cost: Free   DP - Charisma + Dominate vs Wits + Resolve   System - No roll is required against an unprepared mortal victim. Clouding the memory of a resisting victim or another vampire requires a Charisma + Dominate vs Wits + Resolve roll.   Duration: Indefinitely
Dominate: mesmerize
The vampire can issue complex commands to a victim, as long as they have the subject’s gaze and relative quiet in which to issue instructions. The instructions must be carried out immediately to the victim’s best ability, and must not contain any conditional actions (“...if you see Henry, give him the document”), as this would require the victim to exercise cognition.   Cost: One Rouse Check   Dice Pools: Manipulation + Dominate vs Intelligence + Resolve   System: No roll is required against an unprepared mortal victim. Commanding a resisting victim or another vampire requires a contest of Manipulation + Dominate vs Intelligence + Resolve. Commands that go against the victim’s nature also require such a contest.   Duration: Until the command is carried out or the scene ends, whichever comes first.
Dominate: the forgetful mind
The vampire can rewrite whole swathes of the victim’s memories, as long as they can keep the victim’s gaze and full, uninterrupted attention. The vampire verbally describes the victim’s new memories, which the victim then accepts as their own. This power does not allow the user to investigate the victim’s true memories; it more resembles blindly painting over the old canvas.   Cost: One Rouse Check   Dice Pools: Manipulation + Dominate vs Intelligence + Resolve   System: The user rolls a contest of Manipulation + Dominate vs Intelligence + Resolve. Each point of margin allows the user to add or remove an additional memory. The victim recalls the edits vaguely, foggy ideations that can fall apart under close questioning. A critical win creates a flawless imprint, as real as any true memory.   Duration: Indefinitely
Oblivion: oblivion's sight
The vampire closes their eyes. Upon opening them, the irises of their eyes are black against the white of their sclera, and they can now see clearly within pitch blackness, and can perceive ghosts who are not actively hiding their presence.   Cost: Free   System: On activation, the user’s eyes become supernaturally attuned to darkness, allowing them to ignore all low-light penalties, including those of supernatural origin. They still need their eyes to see and are affected by blindfolds and the like as usual. If a ghost is present and not attempting stealth or using a power to conceal its presence, the spirit becomes visible to the vampire using Oblivion’s Sight. In such cases, ghosts appear as they wish to appear, whether as humans bearing the wounds that caused their death, as spectral monstrosities, or as perfectly immaculate corpses. Ghosts do not automatically realize when a vampire spots them, but if they do, many react with fear or anger rather than passivity. This power does not grant the ability to make physical contact with ghosts.   Duration: One scene
Fortitude: unswayable mind & resiliance
Presence: awe
Animalism 2 Feral Whispers Dominate 1 Compel, C+D v I+R Potence 1 Soaring Leap Protean 1 Weight of the Feather W+Survival Protean 2, 1 rouse, +2 brawl, agg to human, sup not halved Oblivion 1 Shadow Cloak, +2 Free
Resonance: Psychopaths/emotionally detached. Blood empty of resonance.
Hunger
 
Humanity
 

Chronicle Tenets

Justice! Harm no Innocent!

Touchstones & Convictions

Always pull your weight - Her family, Aunt Myrtle.   Always help those who seek it - A friend met through crisis

Clan Bane

Reflection missing, technology glitches.   Ruthlessness: To the Lasombra, failure is not an option. Their Blood will urge them to any act conceivable to reach their goals, whether in the moment or in Byzantine plots lasting centuries. Any setback is felt profoundly and they quickly escalate to the most ruthless of methods until they achieve their aims.   The next time the vampire fails any action they receive a two-dice penalty to any and all rolls until a future attempt at the same action succeeds. Note that the above penalty applies to future attempts at the triggering action as well.

Advantages & Flaws

Herd (4-7 people)
Eat food
Mask / cobler
Contact - clova (sabbat)
Contact - medical records
Resources
The black hand
Cleaver
Long bond (3 mo.)
Bond junkie (-1 dp)

Notes

Academics - Psychology; Crafts - Baking, Cakes, Chocolate, Decorations, Painting; Finance - Franchise, Investing, Non-Profit; Leadership - Instruction; Performance - Piano; Persuasion - Gaslighting; Science - Nursing   Project Firstlight: 1) Evasion Tactics - +1 Drive   Bahari: 1) Dangerous Reputation - +2 Intimidation in dealings with worshippers of Caine   Bahari: 2) Ritual Scarification - Once per session, you may scar yourself with one point of Aggravated damage to recover a level of Willpower damage: superficial or Aggravated.   Humanity: 8) Rise up to 1 hour before sunset. Roll 2 Dice for Blush of Life Rouse Checks and use the highest, Blush of Life allows you to consume wine and enjoy intercourse.

Blood Potency

Experience

Total Experience:
14
Spent Experience:

Background

True age: 54
Apparent age: 54
Date of Birth: 1966
Date of Death: 2020

Appearance

Rosie felt like she was just reaching her stride when embraced. At 54 years of age, she stands just under 5'6" with a poised and well manicured presentation still offering warmth and friendly colors.

Distinguishing features

Striking blue eyes with thick luscious dark brown curls.

History

Lady Scarlet Churchill fashion lady resource in London   Elizabeth's Garden, bake and book line   Foundations in Chicago and New Delhi   Regina Blake, malcontent with London Patience the Nosferatu in London Adisa, lost by hunter attack, Sheriff potential Chun something or other, Anarch 2Right, the Fae club 1 Mawla, T


Comments

Please Login in order to comment!