Daniel Luna Character in 21st Century By Night | World Anvil

Daniel Luna

Relationships

Daniel Luna

Childe

Towards Anita Wainwright

4

Anita Wainwright

Sire

Towards Daniel Luna

4

Marisol Reyes

Sister

Towards Daniel Luna

0
0

Daniel Luna

Brother

Towards Marisol Reyes

0
0

Fredo Reyes

Brother

Towards Daniel Luna

0
0

Daniel Luna

Brother

Towards Fredo Reyes

0
0

Current Location
Spouses
Siblings
Marisol Reyes (Sister)
Fredo Reyes (Brother)
Children
Name
Daniel Luna
Chronicle
Chicago By Night v.2
Sire
Anita Wainwright
Concept
Homeless war vet turned activist
Ambition
Be recognized by my sire as being worthy and have the Free Anarchs stay free.
Desire
Free the damned
Predator
Alleycat
Clan
Brujah
Generation
13

Attributes

Physical

Strength
Dexterity
Stamina

Social

Charisma
Manipulation
Composure

Mental

Intelligence
Wits
Resolve

Health

Willpower

Skills

Athletics
Brawl
Craft
Drive
Firearms
Melee
Larceny
Stealth
Survival
Animal ken
Etiquette
Insight
Intimidation
Leadership
Performance
Persuasion
Streetwise
Subterfuge
Academics
Awareness
Finance
Investigation
Medicine
Occult
Politics
Science
Technology

Disciplines

Celerity
(1) Rapid Reflexes: The vampire suffers no penalty to dodging gunfire without cover.   (2) Fleetness: The vampire can add their Celerity to non-combat Dexterity checks.   (3) Traversal - System: Make a Dexterity + Athletics roll with a Difficulty of 3 (inclined surface with traction) to 6 (slick vertical surface, open water), depending on the surface and angle. Each point of margin gets the vampire further up or out; a margin of 0 gets to a close target, a margin of 1 to one farther than that, and so forth. The Storyteller should inform the player beforehand if a target is too distant to even attempt Traversal; as a rule of thumb, anything over water farther than 60 meters (or more than 30 stories up a building) probably exceeds this power’s range.
Potence
(1) Lethal Body: Using this power, the user is capable of causing horrendous damage to mortals, tearing skin and breaking bones with bare fingers.   (2) Prowess: The Kindred gains an overall increase in strength
Presence
(1) DAUNT: Instead of attracting people, the vampire uses Presence to repel. Add the user’s Presence rating to any Intimidation rolls. Attacking the user requires a Resolve+Composure roll at Difficulty 2.
Hunger
 
Humanity
 

Chronicle Tenets

Creed of Justice ■ Never kill the innocent ■ Be your own, never submit ■ Without a cause, you are nothing

Touchstones & Convictions

■ Kill only the unworthy/unbelievers/in fair combat/in self-defense ■ Never be a victim ■ Thou shalt not torture   1 younger brother 1 younger sister

Clan Bane

Subtract dice equal to the Bane Severity of the Brujah from any roll to resist fury frenzy. This cannot take the pool below one die   The vampire takes a stand against whatever or whomever they see as the status quo in the situation, whether that’s their leader, a viewpoint expressed by a potential vessel, or just the task they were supposed to do at the moment.   Until they’ve gone against their orders or expectations, perceived or real, the vampire receives a two-dice penalty to all rolls. This Compulsion ends once they’ve managed to either make someone change their minds (by force if necessary) or done the opposite of what was expected of them.

Advantages & Flaws

Resources
Lore - anarch
Lore - project first light
Influence - street
Lupine expert - merit
Mawla - anita wainwright
Lore - camarilla

Notes

Gengis at The Mohawk      

Blood Potency

Experience

Total Experience:
90
Spent Experience:
62

Background

History

Blush of Health - Merit - 2 Acute Hearing - Merit - 1 Infamous Sire - Flaw - 1 Exclude Prey//Veteran// - Flaw - 1


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