Charkulia, the Enforcer | Character Sheet (latest) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Charkulia, the Enforcer

3 Level (0/2700 XP for level-up) Background Morpher Race / Species / Heritage Alignment
Deathbringer
Level 3
Hit Dice: 3/3
1d9+2 Class 1

STR
17
+3
DEX
12
+1
CON
14
+2
INT
8
-1
WIS
10
+0
CHA
14
+2
43
Hit Points
+2
Initiative (DEX)
13
Armor Class (AC)
+2
Prof. Bonus
30 feet
Speed (walk/run/fly)
+4 Expertise Bonus
+2 Proficiency Bonus
+3 Strength
+1 Dexterity
+2 Constitution
-1 Intelligence
+0 Wisdom
+2 Charisma
saving throws
+1 Acrobatics DEX
+0 Animal Handling WIS
-1 Arcana INT
+3 Athletics STR
+2 Deception CHA
-1 History INT
+0 Insight WIS
+2 Intimidation CHA
-1 Investigation INT
skills
+0 Medicine WIS
-1 Nature INT
+0 Perception WIS
+2 Performance CHA
+2 Persuasion CHA
-1 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Huge Greataxe while Current Size: medium +5 STR 1d12+2d4+3 slashing
 Heavy, two-handed, Reach 5ft
Huge Greataxe while Current Size: large +5 STR 1d12+2d4+3 slashing
 Heavy, two-handed, Reach 10ft (all enemies in two adjacent 5x5 feet squares)
Attacks

Charkulia Intro



As a Morpher Charkulia can swap her human appearance easily. She learned to talk herself out of compromising situations and sneak her way to the point where she needs to be. She is a deadly fighter even in human form, but once she drops her disguise and turns into her large demon form there is nearly nothing that can stop her.

Social Feats



Disguised Form. (Race Trait)
You gain a Disguised Form that looks and smells like wine vines. You can use 1 action to turn into your Disguised Form and 1 bonus action to turn into your True Form.You can only turn into something you have seen at least once.

Utility Feats



Hellish scabbard. (Class Feat)
You can bind one weapon to you by holding it while concentrating on it for 10 minutes. You can store a bound weapon in a pocket dimension. Without using an action, you can let a weapon bound to you disappear into a pocket dimension. With a bonus action you can let a bound weapon reappear within 5 feet of you. You can unbind a weapon by holding it while concentrating on it for 1 minute. You cannot bind more than one weapon at the same time.

Curse of the Mortal Form.
(Race Trait)
While in your Disguised Form you can’t apply your resistances. You can change back into your True Form using 1 bonus action.

Healing Feats



Undying. (Class Feat)
When your Hit points reach 0 you can use a reaction to regain hit points equal to 1d10 + 1D8 + 3. Once you use this feature, you must finish a short or long rest before you can use it again.

Combat Feats



Melee adept. (Class Feat)
When you roll a 1 on a damage die for a melee attack, you can reroll the die and must use the new roll.

Technique over size. (Class Feat)
You can use weapons even if they would normally be too big or too small for you. You can use heavy weapons and non-light weapons even if you would normally not be able to do so.

Demonic Surge. (Class Feat)
On your turn, you can take one additional action. If you want to use this feature again, you need to succeed a constitution saving Throw DC 15. On a fail you gain 1 level of Exhaustion and you are stunned until the beginning of your next turn. The DC of the constitution saving throw increases by 5 for each use of this feat.
After you finish a short or long rest you can use this ability normally again. You do not need a saving throw for the next time you use it and the saving Throw for subsequent uses starts at DC 15 again.

Unnatural movements. (Class Feat)
You can use the Dodge action as a bonus action.

Improved Defense. (Class Feat)
Your AC is raised by +2 (already accounted in your AC).

Features & Traits
Summoned with: Huge Greataxe (bound by Hellish Scabbard; see Combat Feats).

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Common, Dwarvish, Infernal, Abyssal

Languages & Proficiencies
True Form. Charkulia appears like a large female humanoid covered in greenish black scales. Her head seems human and beautiful despite her eyes looking like deep black holes. Her perfectly black braids of hair are constantly weaving and floating slowly, unaffected by wind and gravity.
Disguised Form. Any human appearance you can think of in size category medium or large. She can appear like humans of different ages and she can take male and female body forms alike (or everything in between).
True Size.
large

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

ruleofchaos.

Statblock Type

Character Sheet (latest)

Link/Embed