I had thought we were done here. by Baric | World Anvil

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Baric

I had thought we were done here.

by Baric Dayspark

Just when I was sure that we had this ruin cleared out, a couple more oozes showed up and gave us one last fight. We then connected with Dazelene and Norbus to discuss closing this place up. While giving the place a look, we saw some strange thing on the floor of the main temple space. An orb shape with a crescent mark. At Tuath's suggestion, I called on Mitra and blasted this stain with radience. This seemed to damage it. Tuath took some damage but we failed to determine the cause. Creepy temple. We spent the rest of the day, and all of the next day, tearing down the altar, burying the corners that have secret doors with rocks, blocking up the hallway into the temple with morre rocks, and tearing down the statutes. Norbus and I prayed to our gods to clear the evil from the space. Tuath took the opportunity to avoid moving any rocks and instead went off to do arts and crafts (he made a few arrows).
 
We were spending one last night in the outer cave system when a late watch was interrupted by a dwarf running from orcs. Tuath did the critical job of waking everyone up. We formed a defensive pocket using a door. This did not work as well as I might have hoped in that the orcs had brought javelins (which they used to fair effect). Still, our formation was better than allowing them to swarm us as they were more dangerous with their great axes. The new dwarf (Who later announced himself as being Balderdash the Ambivalent) was very lucky to have found us because the orcs outnumbered us all and gave us a tough fight. Ozzie and Balderdash fought with me to hold the orcs back. The rangers ranged as far away from the fight as they could get. We won in the end but now we will need to bury the bodies and rest again before heading back to town.
 
As a group, we are going to have to work on tactics. If we have the room, a fighting retreat can be very effective. This would suit the rangers. Fire and move back. If we can stay ahead of attackers, we can have a perfect fight. On the other hand, given that we have a dwarf (perhaps now two) in the party, staying ahead of attackers will be challenging. The fighting retreat also does not work when one is in a cave with little room to flee. As noted before, our kill pocket, using the door as a choke point, worked well enough for this fight. I can not think of a better way to have handled this attack.