Shaelia Branwyn


Campaigns

Shaelia Branwyn

Druid (Circle of Dreams) 4 Class & Level
Selesnya Initiate Background
Silhana Elf Race
Neutral Good Alignment

Strength 8
-1
Dexterity 18
+4
constitution 16
+3
intelligence 8
-1
wisdom 16
+3
charisma 8
-1
Total Hit Dice 3
Hit Die 1d8+3
2 proficiency bonus
15 Passive perception
-1 Strength
3 Dexterity
2 Constitution
1 Intelligence
5 Wisdom
-1 Charisma
saving throws
3 Acrobatics
3 Animal Handling
1 Arcana
-1 Athletics
-1 Deception
-1 History
3 Insight
-1 Intimidation
-1 Investigation
5 Medicine
1 Nature
5 Perception
-1 Performance
1 Persuasion
-1 Religion
3 Sleight of Hands
3 Stealth
3 Survival
skills
14
AC
24
Hit Points
3
Initiative
35ft
Speed
Languages: Common, Druidic, Elvish, Sylvan
Ability Scores: Intelligence, Wisdom
Skills: Arcana, Medicine, Nature, Perception, Persuasion
Tools: Cook's Utensils, Healer's Kit, Herbalism Kit
Armor: Light armor, Medium armor, Shields; no metal
Weapons: Club, Dagger, Dart, Javelin, Longbow, Longsword, Mace, Quarterstaff, Scimitar, Shortbow, Shortsword, Sickle, Sling, Spear

Proficiencies
Attacks
Spells
cantrips - poisin spray, resistance
1st-speak with animals, create water, fog cloud, thunder wave
2nd- flaming sphere, spike growth

Spellcasting
Scimitar
Shortbow
Leather armor
Explorer's pack
Druidic focus
Selesnya insignia
Cook's utensil's
Healer's kit
Herbalism kit
Robes
Set of common clothes
Belt pouch
Equipment

Personality Traits

Ideals

Bonds

Flaws
Darkvision 60ft
Fey Ancestry - You have advantage on saving throws vs. charm, and magic can't put you to sleep.
Trance - You meditate for four hours instead of sleeping for eight hours to achieve the benefits of a long rest.
Mask of the Wild - You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Conclave's Shelter - You can count on your guildmates to provide shelter and aid. You and your companions can find a place to hide or rest in any Selesnya enclave in the city, unless you have proven to be a danger to them. You can receive free healing and care at a Selesnya enclave.
Wild Shape
Balm of the Summer Court - You have a pool of fey energy represented by a number of d6s equal to your druid level. As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. The target regains a number of hit points equal to the total. The target also gains 1 temporary hit point per die spent. You regain all expended dice when you finish a long rest.
Features & Traits

The major events and journals in Shaelia Branwyn's history, from the beginning to today.

The list of amazing people following the adventures of Shaelia Branwyn.