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Shaelia Branwyn

Shaelia Bronwyn (a.k.a. Shae)

She grew up in a close knit Selsenya community. Her parents are nature healers with a clinic that sees all sorts of people. Because of this she has had exposure to the Gruul and other guilds. Also people of various races. So many different "people" coming in and out of the clinic has given her a thirst to experience life outside of her vernadi. It is assumed that she will fully become a member of the Selsenya and work with her parents in the clinic, but she isn't sure she wants that. She wants to see all of what Ravnica has to offer.   District 4     She was trained by an elder in her community (her grandmother). Since her grandmother spends so much time with her, she knows of her desire to explore the world outside of her small piece of district 4. Selsenya is having a convocation in district 10 so her grandmother helps to convince her parents to let her go.

Holy Books & Codes

Nature, Vitu Ghazi(the best tree ever!)

Mental characteristics

Personal history

She grew up in a close knit selesnya community. Her parents are nature healers with a clinic that sees all sorts of people. Because of this she has had exposure to the Grul and other guilds. Also people of various races. So many different "people" coming in and out of the clinic has given her a thirst to experience life outside of her cloister. It is assumed that she will fully become a member of the Selsenya and work with her parents in the clinic, but she isn't sure she wants that. She wants to see all of what Ravnica has to offer.

Social

Family Ties

Twin brother- Shaundryl Mother-Elonara Father- Garion Grandmother- Shaelana (Elder leader/ member of their community- may be known by some people at Vitu Ghazi)

Species
Elf
Ethnicity
Silhana
Year of Birth
9889 (110 years old)
Birthplace
District 4 (small Selesenya community)
Current Residence
District 4 (small Selesenya community)
Sexuality
Since she has been very busy helping her parents when she wasn't in her studies, she hasn't had time for romance. Her sexuality is fluid and if she were to enter into anything the gender of the person wouldn't matter.(bisexual)
Gender Identity
Could be seen as "Tom boyish" but definitely identifies as a female.
Eyes
green
Hair
long, silvery blue
Height
5'10
Weight
130lbs
Aligned Organization
Selesnya Conclave

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Shaelia Branwyn

Druid (Circle of Dreams) 4 Class & Level
Selesnya Initiate Background
Silhana Elf Race
Neutral Good Alignment

Strength 8
-1
Dexterity 18
+4
constitution 16
+3
intelligence 8
-1
wisdom 16
+3
charisma 8
-1
Total Hit Dice 3
Hit Die 1d8+3
2 proficiency bonus
15 Passive perception
-1 Strength
3 Dexterity
2 Constitution
1 Intelligence
5 Wisdom
-1 Charisma
saving throws
3 Acrobatics
3 Animal Handling
1 Arcana
-1 Athletics
-1 Deception
-1 History
3 Insight
-1 Intimidation
-1 Investigation
5 Medicine
1 Nature
5 Perception
-1 Performance
1 Persuasion
-1 Religion
3 Sleight of Hands
3 Stealth
3 Survival
skills
14
AC
24
Hit Points
3
Initiative
35ft
Speed
Languages: Common, Druidic, Elvish, Sylvan
Ability Scores: Intelligence, Wisdom
Skills: Arcana, Medicine, Nature, Perception, Persuasion
Tools: Cook's Utensils, Healer's Kit, Herbalism Kit
Armor: Light armor, Medium armor, Shields; no metal
Weapons: Club, Dagger, Dart, Javelin, Longbow, Longsword, Mace, Quarterstaff, Scimitar, Shortbow, Shortsword, Sickle, Sling, Spear

Proficiencies
Attacks
Spells
cantrips - poisin spray, resistance
1st-speak with animals, create water, fog cloud, thunder wave
2nd- flaming sphere, spike growth

Spellcasting
Scimitar
Shortbow
Leather armor
Explorer's pack
Druidic focus
Selesnya insignia
Cook's utensil's
Healer's kit
Herbalism kit
Robes
Set of common clothes
Belt pouch
Equipment

Personality Traits

Ideals

Bonds

Flaws
Darkvision 60ft
Fey Ancestry - You have advantage on saving throws vs. charm, and magic can't put you to sleep.
Trance - You meditate for four hours instead of sleeping for eight hours to achieve the benefits of a long rest.
Mask of the Wild - You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Conclave's Shelter - You can count on your guildmates to provide shelter and aid. You and your companions can find a place to hide or rest in any Selesnya enclave in the city, unless you have proven to be a danger to them. You can receive free healing and care at a Selesnya enclave.
Wild Shape
Balm of the Summer Court - You have a pool of fey energy represented by a number of d6s equal to your druid level. As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. The target regains a number of hit points equal to the total. The target also gains 1 temporary hit point per die spent. You regain all expended dice when you finish a long rest.
Features & Traits

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