Background and Early Life
Azura was born in the outer reaches of the empire at the end of the Paleo dynasty. Her parents names now washed from the archives of imperial history. She grew up in a small shanty town called Driftwood, a home for the remaining wood elven people that didn't manages to escape back into the fey wild doing the early planar-wars (82 - 120 post-collision), doing
the broken twilight period.
As a pureblood wood elf, she learned to live under hard oppression and to carry the solemn contempt from the surrounding world. When her ancestors decided to leave Pangea, they became the target of much suspicion and hatred. With many blaming them for the collision and the destruction that came in its wake.
Azura inherited speciel gifts from her grandparents, spontaneous magical powers, as that of the sorcerer. She was trained a bit by the village elder, Lazul and showed talent. With sorcery and most magics being the subject of much debate and suspicion it was kept mostly hidden.
It all changed with the Whitwen administration, that effortlessly overthrew the weak Paleo dynasty and became the new high emperor of Elysium. One of Whitwen's first acts as emperor was to cleanse the population of sin and magic, as to appease Elision. As he was apart of a large fascist movement that believed that magic was the primary sin in the world, blaming it for the many years of despair and ill luck.
With that he gave his spiritual advisor Vensil the task of finding, killing or capturing all sources of spontaneous magic in the realm and beyond. Vensil created the organisation now notoriously known as Vensil's Hand.
The witch hunters combed the lands and carried out their sacred duty, until they found themselves on the doorstep of Azura's home.
Her memories of this are clouded in black spots, as her parents were murdered along with many of the villagers. They sacrificed themselves so she could live and so she managed to escape into a long period of constant fear and restless sleep. Until she found herself on a boat towards a part of the central world that would allow for some refuge. The Republic of Fratania, a rather lawless distant border realm around the fragmented divide away from the empires influence.
Here she seeks to better herself, as to someday carry out revenge...
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