“The Stuff Of Nightmares.....Not Mine, Because I'm Strange”
- Age
- 76
- Date of Birth
- 1589 CE
- Eyes
- Amber
- Hair
- Red
- Skin Tone/Pigmentation
- Very pale
- Height
- 5' 5"
- Weight
- 102 lbs.
Appearance
Physical Description
Lanky, androgynous and very under weight.
Body Features
Amputee - missing one hand
Wears a wooden hand as a prosthetic. Can be switched out with a clamp or hook. Can screw a sickle onto the wrist cap.
Possesses a mysterious and traumatic head injury. Post-Concussion Syndrome: suffers from headaches, experiences dizziness and problems sleeping. Has trouble with memory and concentration.
When asleep, doesn't appear to breathe.
Barely bleeds, even when badly injured. Mainly bruises (black/blue)
Facial Features
Fey-like face. Long and buttoned nose.
Has pronounced cheek bones and intense and fine furrowed brows.
Commonly smirking or chuckling.
Amber eyes tend to glow a solid neon orange. Blood vessels burst to turn his white sclera fully black. (Eyes of the Dark)
Identifying Characteristics
White patch of hair - Two scars on forehead/hairline
Physical quirks
Hair stands on end by static and moves on its own by a mysterious breeze
The air is slightly warmer surrounding the body, due to unintentionally creating an electromagnetic field.
Eyes and mouth would glow with a neon orange plasma.
Was told that manifestation looked like a Jack o' lantern.
Hand can cause a minor shock on contact.
Apparel & Accessories
"Stich Face" Leather, wide brim hat. Rake (Staff), former arcane focus. "Good Gourd" (new arcane focus) A hollowed out gourd filled with pumpkin seeds laced with medication to treat headaches. Attached at his hip.
Mentality
Personal history
Davynn was born from a human father and elf mother. Grew up and worked on the family farm the Hollow Hill Farmstead. Located in the rustic and rural Casteffett.
Sorcery manifested as a young child.
Sudden forces, "gusts of wind" would slam and open doors and windows. Blowing and knocking objects off of surfaces.
Odd occurrences of windmills spinning at fast speeds despite it not being a windy day. Crop circles being formed by sudden gusts of sharp wind blasts.
It was originally believed the farm was haunted until realizing they were signs of a young sorcerer.
He was accompanied always by an invisible (besides to himself) gaseous form hovering around him. Appearing like a humanoid shaped dark cloud of misty/translucent vapor, giving off a faint smell of burning leaves. Its eyes and mouth glowing neon orange similar to a jack-o-lantern. A "Dark Double," a Doppelgänger, his Shadow. Later named Sullivan, "Sully" or simply as "S"
It was believed this form was that of a ghost when it reality it was the early manifestation of the Fetch (Re-flavored Hound of Ill Omen). The original form of the Fetch was described as greyscale spectral double of Davynn, but seemed off (Ex. the Fetch possessing the head scars and missing a hand, before it occurred in reality) So the Fetch's appearance was regarded as ominous. In folklore, sightings of a Fetch is generally taken as a portent of its exemplar's looming death. He occasionally had premonitions, which he called "Forebodings" The Fetch acting as a being that forewarned of ill omens that were to come. Despite that, Davynn considers the Fetch as his first and only friend. One who always walks with him and has his back.
As a child, he accidentally unearthed two old unmarked graves of elves from wars centuries ago, while working out in the fields. Quickly buried them again and marked their graves with a scarecrow and flowers. Prayed for their souls and hoped disturbing their bodies wouldn't lead to being haunted by angry ghosts.
The two spirits were thankful their spirits were freed from being bond over their graves. Davynn is seldom afraid of ghosts since befriending the two elven spirits. The experience sparking the morbid curiously of necromancy.
The encounter triggered his awareness of existing in a state between life and death, thanks to being transformed by the Shadowfell’s grim energy of being half Shadr-Kai elf.
Mother, Elyssia was a Shadar-Kai elf that left while Davynn was still just a toddler. She was assumed to have lived multiple centuries and had lost interest in her human family, before returning to the Shadowfell.
Most of the farming community didn't trust her and feared her. She was called "the Banshee," due to her ghoulish appearance of white hair and pale skin.
She seemed distant and very indifferent to her half elf child.
Father, Darvin a human farmer, started off scared and confused to being the father of a sorcerer.
Ultimately he wanted to be supportive, and encouraged learning to tap into this power and harness it.
Told the legend of The Rival, a Straw-Sorecerer (a famous figure most of the farming community fashion their scarecrows to look like) to inspire Davynn that magic can be used to be help others like how The Rival used magic to save others from a famine long ago. That magic can be something to admire not to fear.
Inspired to use a rake as a staff and a magic role model that could do great things even as an amputee (The Rival was said to have one arm)
Darvin stressed how important it was to be true to yourself, that this sorcery was naturally apart of his child and inherited from the mother. Went to seek out other magic users to help but to no avail.
Education
Davynn's first magic mentor was also shunned by the rest of the faming community. She was chased out and lived in a nearby swamp, on the far outskirts of the farmlands.
Gretta also know as the Baaz of the Bog. Was a kind but strange women that lived by herself. Davynn, as a fellow outcast, went to seek her out himself to better understand and embrace his sorcery. Gretta took a different approach that Davynn excelled at; lessons were compatible and tailored to his personal sorcery. Explaining to him the concept of the Weave. As well sharing awareness the Font of Magic: a deep wellspring of magic deep within himself, that was previously untapped. Also the potential and multitude of ways to manipulate his own spells. In ways no other spell caster could, through the mastery of Metamagic. Gretta also offered magical items to expand and amplify Davynn's natural abilities (the Ghoul Gourd) and even agreed to teach Davynn necromancy.
Davynn would lie to his father, Darvin, that he was leaving to be taught by a wizard (that he made up) while in reality he was really going to receive his lessons from Gretta. He also met Tabitha, a fledgling human witch his own age, through Gretta.
Davynn would enjoy helping Tabitha and Gretta complete tasks and collect components for their patron, an Arch Fay.
Some tasks would be silly, such as hoping on one leg for an hour or pushing over a cow. "For patron purposes" as an excuse, even though Tabitha felt embarrassed.
In return for Davynn being supportive and helpful, Tabitha learned how to dull the pain of the common severe headaches Davynn would get from their mysterious head injury.
Davynn had been very grateful to the two witches. Gretta being an understanding teacher that truly helped him reach a understanding of himself as a sorcerer and potential necromancer. While developing feeling for Tabitha.
Employment
Since he was run out of Casteffett. Davynn sets off to find ways to make money to help support Darrow and the family business from a distance.
In consideration for the the well being of Darrow and his family, Davynn altered his Ser name: Putnum to Pumtumn (mashup of Autumn and Pumpkin) to further distance himself from his previous life. Sails and works on a trade ship for a while. Sends earning home, not keeping much money for himself. Adventuring while seeing more of the world.
The trade ship gets caught in a storm, causing a ship wreak. Davynn gets washed up on shore just outside the capital port of a major city, Saltmouth City. Is without money or supplies and is desperate for food and a warm place to stay. Homeless and helpless, and forced to beg and steal for food and money.
One day he attempted to steal from a sickly goblin. The goblin, Grengor, criticizes Davynn's techniques and for underestimating him.
Grengor takes Davynn into a particular tavern for food and drink. Is revealed to be a Thief Rouge of the Storm Branch, and and the badge holder of this sect of the city. The whole tavern being filled with Grengor's agents. Is intrigued by Davynn's sorcery. He takes interest with Davynn's head injury and the lose of his right hand. Finding common ground as outcasts and one with handicaps.
He himself struggled with a chronic breathing problem. He was known to wheeze and hack. Nicknamed "Grengor the Hacker" an intimidating and misleading reference to his violent fits of coughing. He would use a breathing mask during his missions to stifle his breathing.
While working under Grengor, Davynn would be given odd jobs and grunt work to be initiated into the Storm Branch. Was sometimes provided a room, a sort of barracks underneath Grengor's bar. A front for most of his operations.
Over the years Davynn became involved with higher paying missions. He was able to continue sending a large percentage of his earnings back home to Darrow towards the farm.
After Grengor's death, Davynn was proposed as a possible candidate to replace Grengor as Badge Holder. Both he and Nelyora Fulugume were both taken under Grengor's wing around the same time. He quickly refused, steering to who he believed was the obvious choice as Grengor's replacement, Nelliora. Thinking his mere consideration for the position was a joke.
Once Nelyora was his new handler, Davynn started questioning his place of remaining as apart of the Storm Branch.
Without Grengor he felt like he didn't fit in anymore, he wasn't cut out for this life. That he didn't have the guts to see through the missions Nelyora would give him. As well as the letters sent between him and Darrow being far less personable, nothing but conformations that Darrow had received the payments he sent. "Why am I doing this still? Does he even need me anymore?"
Mental Trauma
While still under Gretta's tutelage.
One day around twilight, Davynn was excited for his next lesson regarding necromancy. It would involve the demonstration of Gretta's magical item, the Grave Gourd. He had been looking forward to contacting and seeing the unearthed elven spirits again.
After Gretta's demonstration Davynn was seized up by a pain-spiting headache. He was unable to move. Gretta saw her chance and changed into her true form, a swamp hag. Driven to devour the magical body of a sorcerer to absorb their power.
Davynn was helpless. Stunned by fear: in shock from Gretta's true form, while suffering a severe headache.
She only managed to hack off one of his hands before being interrupted.
Tablitha showed up early to tell Gretta she wanted to enter into a new pact with a new patron. Returning her familiar, the black cat.
Gretta turned on Tabitha and ate her familiar, while Tabitha pulled her short sword and cut Gretta's head off. The head was fake, a gourd, and Gretta escaped from her hut.
Tabitha helped with Davynn's headache and comforted him first. She then took him out of the hut and burned it down, so Gretta couldn't come back.
In the struggle, Tabatha was exposed as a Half Drow after her "Spectacles of Disguise" fell from her face. Her human illusion was dropped.
Tabitha had suspected there was something sinister about the old woman. But she was too hungry for the magical power given to her, so she didn't act on or warn Davynn of her suspicions.
The experience damaged Davynn's view toward others. Becoming intensely skeptical of any form of kindness and with it the expectation of betrayal or deception.
"Things are never how they appear..."
After the incident and the later falling out with Tabitha, Davynn stagnated and had no motivation to advance in his inherent magical powers. Losing more from the pursuit of magic than what he gained. Damning magic as his own personal curse ever since. Resenting his own sorcery and associating it with his string of misfortune and suffering.
Morality & Philosophy
Expects everyone to dislike him or think less of him. Usually playing the fool or leaning into perceived misconceptions, just to do the unexpected.
Tries to act lively and eccentric to counter his Shadar-Kai nature of being sullen, emotionless, mournful and joyless. Basing his personally more on the nature of the Eladrin elves instead, specifically Fall Eladrin. (Autumn is the season of peace and goodwill, when summer's harvest is shared with all.)
Never thinks an act of kindness is without an ulterior motive.
Is neither benevolent or malevolent, though not inclined to follow rules, much like a Shadar-Kai.
Embraces the preconceived notion that he is inherently dark and scary to most. Despite that, acts jovial and finds being spooky to others personally very entertaining.
person.sexuality
Bisexual
person.gender_identity
He/They
Personality
Motivation
To discover a way to truly become an invulnerable immortal. "Untouchable, like wind, like shadow..." Dabbling in taboos such as necromancy and possibly Lichdom if necessary."I'll never hurt again and will never have to live in fear..." Shaken up and paranoid from the mystery of his head injury and traumatic experience of losing his hand.
Quotes & Catchphrases
"How's it Hangin'???"
Social
Birthplace
Casteffett
Current Residence
Saltmouth City
Wealth & Financial state
Squalid
Family Ties
Darvin Putnum (Father)
Elyssia (Mother)
Darrow Putnum (Half Brother)
Religious Views
Raven Queen/Queen of Air and Darkness (Abraxus equivilants)
Social Aptitude
Projects a very smarmy personality, someone who goes way over the top trying to be suave and charming.
Alternates between very rude to extremely polite. Helpful or showing a lot of respect in ways that are annoying or does not seem sincere.
Mannerisms
Very animated, talks with arms flailing around. 'Finger guns'
Cocky winking and saluting while clicking his tough.
Tries to scary or be off putting for his own amusement.
Knocks his wooden hand against his skull (scars) playfully for good luck "Knocking on Wood and Bone" and if something slips his mind or has a "Half Wit Moment"
Speech
Slight Irish brogue
Social
Birthplace
Casteffett
Current Residence
Saltmouth City
Wealth & Financial state
Squalid
Family Ties
Darvin Putnum (Father)
Elyssia (Mother)
Darrow Putnum (Half Brother)
Religious Views
Raven Queen/Queen of Air and Darkness (Abraxus equivilants)
Social Aptitude
Projects a very smarmy personality, someone who goes way over the top trying to be suave and charming.
Alternates between very rude to extremely polite. Helpful or showing a lot of respect in ways that are annoying or does not seem sincere.
Mannerisms
Very animated, talks with arms flailing around. 'Finger guns'
Cocky winking and saluting while clicking his tough.
Tries to scary or be off putting for his own amusement.
Knocks his wooden hand against his skull (scars) playfully for good luck "Knocking on Wood and Bone" and if something slips his mind or has a "Half Wit Moment"
Speech
Slight Irish brogue