Guildmaster in Elebor, the capital city, is in charge of managing intel and espionage. He's well known and hunted by most high-politicial memebers, (obviously unsuccessfully). Old Gnome character, with simple glasses, and long trailing tabbard.
- Exposing political corruption to prevent harm to the innocent.
- Stealing forbidden tomes to keep them from those who would misuse their power.
- Using their skills in subterfuge to protect secrets that, if revealed, could cause greater chaos or suffering.
- Gender
- Male
- Eyes
- blue
- Hair
- Silver Grey
- Skin Tone/Pigmentation
- Fair
- Height
- 2ft 5
Guildmaster in Elebor, the capital city, is in charge of managing intel and espionage. He's well known and hunted by most high-politicial memebers, (obviously unsuccessfully). Old Gnome character, with simple glasses, and long trailing tabbard.
Basic stats! For combat/play... T3 rogue, found here https://www.emptyhexes.com/monster-mondays/npc-rogue
In the heart of Elebor, the capital city pulsing with political intrigue and magical innovation, operates Guildmaster Sig Neron. This seasoned gnome has carved his niche in the shadows of grandeur, orchestrating a symphony of whispers and clandestine knowledge. As the leader of the "Many Hands" thieves guild and criminal organization, Sig stands at the epicenter of information, a spider at the center of a web that stretches into every dark corner and gilded hall of the city.
Sig's dominion is intelligence and espionage. With the Research Institute pushing the boundaries of arcane and technological prowess and the political chambers echoing with the schemes of power, Sig ensures that nothing escapes the grasp of his guild. His agents, known simply as his "Hands," are the unseen force that can tilt the balance of power with a single well-timed whisper or a discreetly acquired secret.
Age has done little to diminish Sig's presence. With a pair of simple glasses perched on his nose, he may appear unassuming, but his keen eyes miss nothing. His long tabard, both a badge of his office and a playful acknowledgment of his stature, trails behind him like a banner of his craft.
To the high and mighty of Elebor, Sig Neron is a name whispered in fear and frustration. Despite their efforts to apprehend him, he remains as elusive as the truth in a den of liars. His reputation as a rogue is only matched by his acclaim as a mastermind, a title begrudgingly given by those who've felt the sting of his guild's efficiency.
Under Sig's guidance, the "Many Hands" operates on principles of equality and camaraderie. The name is a cheeky nod to the Research Institute's prestigious titles, but within Sig's guild, every member is a Hand, each one as vital as the next. This philosophy has fostered a sense of unity and purpose, ensuring that from the highest tiers to the newest recruits, all work toward the same goal with shared diligence.
Sig's commands flow from his office beneath the vibrant Parlor lounge he owns. Adorned with rich rugs, cascading curtains, and plush pillows, the lounge is an oasis of indulgence where the powerful come to unwind. It's here, in the haze of hookah smoke and the whispers of enchantresses, that the city's secrets are most vulnerable—and Sig's "Hands" are always ready to collect.
Despite his success, Sig is ever watchful, knowing that one loose thread can unravel even the most carefully woven plans. The disappearance of Nieve Harper's men has sent ripples through the underworld, and Sig knows the importance of solidarity amongst thieves. His next moves will be calculated with the precision that has kept him uncatchable, for the stakes in Elebor are as high as the towers that pierce its sky.
Although he keeps it hidden, he is a worshiper of Ioun, the knowing mistress... A strange bedfellow for a rogue certainly, but a keen and discerning eye will notice the few things he does that may tilt his hand. He hordes knowledge, and he has a drive to discover the "truth" behind rumors, or the "truth" of a person's motivations and actions... He also loves to educate his fellow reports and always has a little comment on how to improve, or teach. As a disseminator of knowledge, this is how he's found his best way of celebrating his faith. That doesn't mean he won't wrestle with "doing the right thing" over allowing him to continue his enterprise, but in those cases, moral conflict and intellectual prophecy are fighting within. He may lean towards trying to keep his engine moving, "a necessary loss to ensure future secrets are uncovered in time to take action".
Ioun, the goddess of knowledge, study, and prophecy, is a fitting choice for a Rogue whose methods and goals lean towards a morally good alignment, especially if they value the pursuit and protection of knowledge above all else. In many D&D settings, particularly in the Dungeons & Dragons 4th Edition, Ioun is revered by scholars, wizards, and those who seek to preserve and disseminate wisdom. Here’s how Ioun might resonate with your character:
Tenets: Knowledge, enlightenment, prophecy
Followers: Scholars, librarians, diviners, and truth-seekers
Focus: Ioun's followers are devoted to the acquisition of knowledge and the thwarting of those who would keep secrets hidden for malicious purposes. Her doctrine encourages uncovering truths and sharing wisdom, making her an ideal deity for a Rogue who deals in secrets not for personal gain but to guide and protect their community or to uphold greater ideals.
A Rogue who follows Ioun might engage in espionage and information-gathering to prevent misinformation and ensure that truth prevails. This could involve:
In role-playing terms, such a character might still engage in acts typically associated with a Rogue, like stealth and deception, but their motivations are aligned with a higher cause as dictated by Ioun's principles. They could justify their less savory actions as necessary for the greater good, embodying the complex moral landscape that often defines characters in D&D. This gives your Rogue a compelling depth, balancing their shadowy skills with a noble purpose.
Basic stats! For combat/play... T3 rogue, found here https://www.emptyhexes.com/monster-mondays/npc-rogue
Background:
In the heart of Elebor, the capital city pulsing with political intrigue and magical innovation, operates Guildmaster Sig Neron. This seasoned gnome has carved his niche in the shadows of grandeur, orchestrating a symphony of whispers and clandestine knowledge. As the leader of the "Many Hands" thieves guild and criminal organization, Sig stands at the epicenter of information, a spider at the center of a web that stretches into every dark corner and gilded hall of the city.
Intel Mastery:
Sig's dominion is intelligence and espionage. With the Research Institute pushing the boundaries of arcane and technological prowess and the political chambers echoing with the schemes of power, Sig ensures that nothing escapes the grasp of his guild. His agents, known simply as his "Hands," are the unseen force that can tilt the balance of power with a single well-timed whisper or a discreetly acquired secret.
Appearance:
Age has done little to diminish Sig's presence. With a pair of simple glasses perched on his nose, he may appear unassuming, but his keen eyes miss nothing. His long tabard, both a badge of his office and a playful acknowledgment of his stature, trails behind him like a banner of his craft.
Reputation:
To the high and mighty of Elebor, Sig Neron is a name whispered in fear and frustration. Despite their efforts to apprehend him, he remains as elusive as the truth in a den of liars. His reputation as a rogue is only matched by his acclaim as a mastermind, a title begrudgingly given by those who've felt the sting of his guild's efficiency.
Guild Philosophy:
Under Sig's guidance, the "Many Hands" operates on principles of equality and camaraderie. The name is a cheeky nod to the Research Institute's prestigious titles, but within Sig's guild, every member is a Hand, each one as vital as the next. This philosophy has fostered a sense of unity and purpose, ensuring that from the highest tiers to the newest recruits, all work toward the same goal with shared diligence.
Modus Operandi:
Sig's commands flow from his office beneath the vibrant Parlor lounge he owns. Adorned with rich rugs, cascading curtains, and plush pillows, the lounge is an oasis of indulgence where the powerful come to unwind. It's here, in the haze of hookah smoke and the whispers of enchantresses, that the city's secrets are most vulnerable—and Sig's "Hands" are always ready to collect.
Current Struggles:
Despite his success, Sig is ever watchful, knowing that one loose thread can unravel even the most carefully woven plans. The disappearance of Nieve Harper's men has sent ripples through the underworld, and Sig knows the importance of solidarity amongst thieves. His next moves will be calculated with the precision that has kept him uncatchable, for the stakes in Elebor are as high as the towers that pierce its sky.
Religious Faith:
Although he keeps it hidden, he is a worshiper of Ioun, the knowing mistress... A strange bedfellow for a rogue certainly, but a keen and discerning eye will notice the few things he does that may tilt his hand. He hordes knowledge, and he has a drive to discover the "truth" behind rumors, or the "truth" of a person's motivations and actions... He also loves to educate his fellow reports and always has a little comment on how to improve, or teach. As a disseminator of knowledge, this is how he's found his best way of celebrating his faith. That doesn't mean he won't wrestle with "doing the right thing" over allowing him to continue his enterprise, but in those cases, moral conflict and intellectual prophecy are fighting within. He may lean towards trying to keep his engine moving, "a necessary loss to ensure future secrets are uncovered in time to take action".
Ioun, the goddess of knowledge, study, and prophecy, is a fitting choice for a Rogue whose methods and goals lean towards a morally good alignment, especially if they value the pursuit and protection of knowledge above all else. In many D&D settings, particularly in the Dungeons & Dragons 4th Edition, Ioun is revered by scholars, wizards, and those who seek to preserve and disseminate wisdom. Here’s how Ioun might resonate with your character:
Ioun
Tenets: Knowledge, enlightenment, prophecy
Followers: Scholars, librarians, diviners, and truth-seekers
Focus: Ioun's followers are devoted to the acquisition of knowledge and the thwarting of those who would keep secrets hidden for malicious purposes. Her doctrine encourages uncovering truths and sharing wisdom, making her an ideal deity for a Rogue who deals in secrets not for personal gain but to guide and protect their community or to uphold greater ideals.
A Rogue who follows Ioun might engage in espionage and information-gathering to prevent misinformation and ensure that truth prevails. This could involve:
In role-playing terms, such a character might still engage in acts typically associated with a Rogue, like stealth and deception, but their motivations are aligned with a higher cause as dictated by Ioun's principles. They could justify their less savory actions as necessary for the greater good, embodying the complex moral landscape that often defines characters in D&D. This gives your Rogue a compelling depth, balancing their shadowy skills with a noble purpose.
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