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The Strangers

A Dungeons & Dragons 5e game In the world of The Chronicles of Arn
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Begun in 1998 as an Advanced Dungeons & Dragons campaign (a mix of 1st and 2nd Edition rules), we later adapted some 3.5E rules and then, in August 2021, using an actual in-game reason, we reluctantly moved to Dungeons & Dragons 5E (due to the difficulty of getting good, digital content or resources for 1E or 2E).

This story is told by

Maps

Maps

  • Western Calize
  • Greyhawk, The Strangers' Homeland
    The region of the Flanaess where The Strangers lived before coming to Arn
  • Eastern Beregond, Loriléfenin, and Valuria at the end of the First Age
Supporting Cast
Timelines

Timelines

Scheduled Sessions

Sat 3rd June 2023 13:00

Working Title: Where Do We Go from Nowhere?

After meeting with Morollan, resting, and talking amongst themselves, the Strangers are ready to decide their next move.


Sessions Archive

7th Aug 2021

Game Changer

The Strangers and the Conclave of Light prepare for Baugoth's return to the Siege of Níenost. After Baugoth's victory over Ungloloth at Tabor Úngatal, he has refocused his wrath and the full attention of his Duranáukar—Pit Fiends and Balor—to the destruction of the elves and their allies and the ruin of their seat of power.   Can the Strangers rally the forces of good to victory? Can they even survive?



Read the Report
5th Jul 2021

Between Two Evils

Baugoth has regained the upper hand in his battle against Ungloloth. His Pit Fiends and Balors are advancing. But two Sindaerin wizards arrived to aid their dark goddess. They began some sort of ritual that appears to draw the terrifying power of the battle and feed it to Ungloloth, whose hunger has no limit.   The Strangers have a choice to make.



Read the Report
31st May 2021

For Evil to Triumph

Baugoth's aerial scouts are nearly defeated but a party of Sindaeri are making their way to Úngloloth's aid. It seems she may be growing in power and, with the support of her evil worshippers, she might be victorious over Baugoth, and forever change the future that the Strangers call the past.



Read the Report
17th Apr 2021

Spitting Distance

Baugoth, who is Ahriman, the literal Evil Side of God, once trusted the evil spirit that so hated goodness and light that it took the form of a giant spider-like being, which sought to devour all sources of hope and illumination. And with this vile entity, Baugoth shared a portion of his power and consorted and spawned armies of dark, twisted, wrathful beings and monsters. And, it betrayed him.   So, naturally, the Strangers headed towards that to get a good look.



Read the Report
13th Mar 2021

Party Crashers

The Rod is safely back in the hands of the Conclave and Baugoth's forces have been beaten back from Níenost, for the moment. Time for everyone to catch some breath and discuss what to do next.   Just a nice, quiet, meeting of the minds.



Read the Report
27th Feb 2021

Do or Die

The pit fiend, Ázaruk, cornered the Strangers in his torture chamber and brought them to the threshold of death. The Rod of Law remains suspended in a mysterious cloud of arcane energy, flames dance along the skin of the fiend, and the very essence of magic seems to be fighting itself all around them.   It's do or die time.



Read the Report
23rd Jan 2021

With Fiends Like This...

The Strangers made their way to the lower level of Danith Or, where they found Fingorathar tortured and near death, and the Rod, suspended in some sort of magical energy field.   Oh, and they were discovered by Ázaruk, the pit fiend commander of the forsaken stronghold.



Read the Report
2nd Jan 2021

Danith Or Bust

All the Strangers need to do is break into a fortress commanded by the Forces of Evil™ and rescue a prisoner in order to recover a powerful artifact.   I mean, they've done it before, right?



Read the Report

The Protagonists

Darian Garst

Stergenallen Von

Francis Whitelock

Pip Garthyk