Having spent some time resting, and rearming themselves, the party now takes on the request of Richard the Priest of St. Cuthbert to investigate another cleric Theodoric Whiteviel a priest of Omberic.
The Kobolds have fled but they still outnumber the party. Will they be able to find time to rest, and find the missing merchant? Only time will tell.
The party having dealt with the unexpected Displacer Beast they now make their way to save the merchant kidnapped by kobolds.
Arriving at the edge of the lord's lands the party is welcomed into the keep on the borderlands known as Veilgurad.
Being tasked by the wizard Seravos, the newly formed party travels out beyond the mountains to the borderlands to deliver goods to a wizard who lives out in that wilderness.