New Feature Addition · Maps · Created by
Tyrent620
closed
What functionality is missing? What is unsatisfying with the current situation?
Currently, World Anvil allows for rich worldbuilding and detailed map creation, but the infrastructure layer — such as roads, trade routes, and their logical placement — must be manually designed. This becomes especially time-consuming and complex when trying to reflect realistic geopolitical relationships, elevation changes, or economic trade between cities. There is no built-in system that accounts for terrain difficulty, faction alliances, or resource distribution when designing infrastructure, which limits immersion and consistency.
How does this feature request address the current situation?
This feature would introduce a simulation system that automatically generates intelligent road and trade networks based on user-defined parameters like terrain, city size, trade goods, alliances, and hostilities. By running a simulation, users could visualize how trade naturally flows between allied cities or how mountain passes affect road development. This removes guesswork, reduces time spent on micromanagement, and improves realism in world design — all while integrating seamlessly into the existing maps.
What are other uses for this feature request?
Great for strategy-style campaign planning (e.g., controlling chokepoints, defending trade routes).
Can be used by novelists and writers to add realism to world infrastructure without needing expert knowledge in geopolitics or logistics.
Ideal for video game developers or RPG designers who need quickly generated and believable world maps.
Adds a powerful teaching tool for understanding how geography and politics shape civilization growth.
Follow up
As to whether or not it is possible, I have no clue. Just speaking into the world a hopeful request lol
The Team's Response
Thanks for the suggestion! We love this idea (we've had similar ideas in the past), but that would require a massive amount of time to develop, which is not worth it for the amount of support this got.
Current score
23/300 Votes · +1396 points