New Feature Addition · Articles & templates · Created by
LeftEarHear
closed
Skills -Moves Tree Techniques category new-article template categories ability
I have lots of different Roles, Titles, Accolades etc that all come with a variety of new skills and techniques that are learned along the way and as one progresses. Roles are extremely strict and require specific skills and techniques in order to play that role effectively. It would be incredibly useful to have an entire category or article template dedicated to moves and skills.
For example, just start with basic categories such as:
Dialogue, Crafting, Combat, etc
Each of these can have their own subcategories. For example, under Combat:
Melee, Ranged, Magic, etc
Melee can then contain:
Unarmed, 1H, 2H, etc...
Then 1H:
Swords, Axes, Hammers...
These just allow buckets for easy organization. Each Character article would need updated with a new Tab to include moves, skills, etc.
It can be up to creators to create these buckets however makes sense to them, but a basic starting point and general categories to get us started and keep things organized is high on my list.
Later a Skills Tree would be excellent, kind of like the Family Trees in how they have to have a parent ability to stem from.
Follow up
To clarify, updates to existing templates could absolutely work. Dragonheart and Auraguard make good points. And I think that the Family Tree could absolutely be updated for the skills/moves or spells tree. However, there are limitations to the family tree right now that only allow things to stretch so far and wide. That's totally fine, but if there is also a push in the community to update family trees then it makes sense to consider how this could also be utilized to build a Skills Tree, Spell Tree, or any tree in general.
As for the skills themselves, there is no place for skills in the professions tab. Honestly, it makes sense for there to be a spot for skills on the Professions tab, something like "Associated Skills" but there still needs to be a main bucket or source to organize them all or pull them from. But skills are not even referenced under the professions template.
As for the Characters template...there is only one box that comes close to referencing skills of any sort and it is labeled "special abilities" which to me is not really a "moves" or a "skills" reference, rather something unique to that individual that only they or very few can do. Contrast that with something like a backhand slash or something like meteor strike. These may be very basic combat moves in someones world. Where does something like "backhand Slash" go? Meteor Strike can maybe go into spells, but thats very limited and leaves everything else just hanging out in limbo.
I absolutely love the detail in the characters template and I use most of these prompts. Some of them have helped give me insight to characters that I never thought of. But there really is not any good place to organize and keep Skills, Moves, Buffs and debuffs, etc.
I guess my main argument to make my case would simply be, where are we supposed to keep all of the above referenced material? This is crucially vital to the worldbuilding and moves and skills can drive many narratives, especially interactive narratives forward. If there is already a way that others in the community utilize an existing template or table etc and would like to share I am all ears.
Thanks for the feedback!
The Team's Response
Thanks for your suggestion! For a visual skill tree, Content Trees (
guide here), or Whiteboards (
guide) if you need more freedom, might do the trick for you.
An update to the Spell template is planned, and it could address some of what you need. If a template doesn't quite meet your needs but you still want a template with specific sections, take a look at
custom article templates. If you want to write about the rules of your system in general, we recommend using the Generic Article template.
We're closing this because we feel like the planned Spell template update and the features we already have cover this.
Current score
28/300 Votes · +6502 points