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#UsingWorldAnvil

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JUNE 2024: weekly update

TL;DR

  1. I modified my world's CSS to take care of text justifying and paragraph indent.
  2. Life has become crazier due to unforseen family stuff so with work to be done, worldbuilding is becoming... challenging (not the challenge I was expecting this summer; pun not intended)
  3. I prepared the draft default content warning message boxes to be used in the Article Credit section: dedication, info, caution!, warning!!, danger!!!
  4. I plan to post daily inspirations for the Summr Camp, related to stuff I come across


 

Competitions and Challenges

With little time I have right now, the pledge and homework was not updated. Currently released themes:

  • change
  • refuge
  • belief
  • fit super neatly to what I have in mind for the worldbuilding. In short, I want to focus on ancient times, when the religion, professions, and traditions I describe as common in most articles, THIS SUMMER will be seen as something new and budding, causing major shifts in people's lives, both positive and negative. I will make one more update when the Diamond theme is released.


     

    Foraging and wildlife

    There's button mushrooms growing everywhere! XD Near the houses, right by the street, near the parks, near the metro station. A super fun source of inspiration! Something common and edible (at least the park ones would be safe to eat if the species is right) but regarded with caution because of the circumstances. People often perceive things wild and untamed as dangerous, even though this is just mostly an emotional block, not rational. The button mushroom is a great example of that. It's not that it is not safe by itself. By going to the market one can ease the fear of the unknown (is that REALLY edible) by trusting the seller. The seller is the authority on edibility in that particular situation. Another thing that transpires is that this means people don't trust themselves enough to take the risk.

    There's a bit of everything to be used this Summer Camp:

  • CHANGE - long time ago people had to rely on self-picked or self-grown vegetables, mushrooms, ...
  • REFUGE - people run away from taking the risk to learn something new, which is part of the learning process
  • BELIEF - a common belief is that authorities will "know better", so it's easier to trust them, e.g., food crop suppliers, bakers, water suppliers...

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    Climbing the WorldAnvil learning curve

    Not yet, but I have the message boxes ready to be transfered to the Advanced variables. These include:

  • dedication - for articles I want to dedicate to a particular person or a group
  • info - for information stuff, most probably to be modified in several forms to be used in articles on lore, to let the reader know it's important
  • caution! warning!! danger!!! - three content warning boxes for general safety purposes. I need to prepare a class for blurring the content (maybe color coded) and use Subscriber roles for lifting it up. This would let users choose whether they want to hide particular content, e.g., emotional trauma is fine, but gore is not.

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    Worldbuilding progress

    Thinking hard on the Summer Camp themes. No stubs have been harmed in the process.


     

    Plans for the rest of june

    I want to make a daily series of inspiration entries that will make use of the released themes. Not only #ForagingInspirations, but mostly stuff I come across. We'll see how it goes with the family stuff, though.


     

      Have a wonderful week, take care and stay safe! ;)
     
      #WeeklyUpdate #UsingWorldAnvil #ForagingInspirations #SummerCamp
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    JUNE 2024: PLANS + a tiny update

    TL;DR

    1. I submitted the Summer Camp 2024 pledge and finished week 1 homework
    2. Played with Content Trees to show the tree-like structure of tags in my new system for Summer Camp 2024
    3. June starts a bit tiring but we're not giving up! There's Summer Solstice, the beaufitul storms coming, vacation!!!
    4. Preparations for Summer Camp continue
    5. Found an interesting (and edible) mushroom!


     

    Competitions and Challenges

    The preparation for Summer Camp are going fast! With the week 1 homework and the pledge done I'm taking a small break due to some real-world stuff. In my spare time I'm thinking of how "Change" and "Refuge", week 1 and week 2 themese, respectively, are reflected in my world.


     

    Foraging and wildlife

    Finally!!! After a good deal of rain, the mushrooms have started to bloom and I managed to find the pheasant's back also known as the dryad's saddle. One of the tastier fungi that grow on wood and can get stupidly large (up to 1 meter in diameter?). Freshly picked smell fresh and very similar to green cucumbers. I'll nerd about them a bit more in the coming days with a focus on #ForagingInspirations.


     

    Climbing the WorldAnvil learning curve

    Content Trees were my favourite this week, for their tree-like structure. I used them to prepare Tags for the SummerCamp and get a bit more organised on my Tag System (a follow-up on a story from a few months back :)). So, for example all articles written during this Summer Camp will get a tag events-challenges-summercamp-2024. Admittedly this will make the tags longer but I find comfort in how they are descriptive and self-explanatory.

    I promised to show the examples of Type Advanced Variables as Content Warning Boxes but a lot happened (is happening) and I didn't get to finish them. :( However, since CSS is part of this week's Summer Camp Homework, I'll be taking my time to fiddle with it a bit more.


     

    Worldbuilding progress

    Gathering strengths for WorldEm... for Summer Camp.


     

    Plans for june

    The plan is to take care of myself, while tending to family stuff and balancing that with Summer Camp Prep.


     

      I hope you all a wonderful week. Take care and stay safe! ;)
     
      #WeeklyUpdate #UsingWorldAnvil #ForagingInspirations #SummerCamp
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    MAY 2024: Monthly update

    Competitions and Challenges

    I've had a ton of fun preparing stuff for the Food, Glorious FOOD! Unofficial Challenge. For me, the culmination came on June 1st, when I assembled all the products to make a bread bowl full of sour rye soup. Why not make it before the deadline? I was having so much fun testing new stuff and... got carried away and lost track of time. XD

    Here is a special candy treat made by and for the loved ones:  

    Honey-nut roses by Angantyr

    A massive shoutout to Makenzie Turney a.k.a. moonflower-writing, who hosted the challenge and a massive thank you to all participants. You can find the submissions in the comment section -- all 20+ bursting with flavour and an inspiring story to share.

     

    Foraging and wildlife

    I managed to find a few species of edible flowers and leaves. Even though there were too few rainy days, I started a series of articles with Foraging inspirations. Mushrooms, pt. 1 -- the lookalikes. Plans for next parts include: peculiar looks and unique biology. Stay tuned for more!

     

    Climbing the WorldAnvil learning curve

    Variables, variables, variables galore. This was my favourite this month as I uesd the Food challenge to write down some quantity-related names. Tables and Content trees were in play as well, but admittedly I didn't give them as much love.

     

    Worldbuilding progress

    A handful of new articles on food, which inspired me to go a bit further into where the food comes from, how it is processed and how it shapes the lives of people in my world.

    The map and the short story have to wait. Apparently it was not their time, yet.

      Overall May has been pretty eventful, both positively and negatively. What I do hope, is that at the very least there come some neat stories out of it!   Cheers and see you in the coming days. SUMMER CAMP IS ALMOST HERE!!!       #MonthlyUpdate #UnofficialChallenge #GloriousFood #UsingWorldAnvil #ForagingInspirations
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    MAY 2024: Weekly update no. 3

    Competitions and Challenges

    The large portion of the experiments is now done and time for actual cooking and writing will start tomorrow. Looking forward to it, since I'll be making one of my favourite dishes, but with a medieval/ancient twist on it.

     

    Foraging and wildlife

    No good luc with the elderflower lemonade. The flowers withered super fast as I saved them for later (for the lack of time). Wood-growing mushrooms start to appear but there is yet too little rain for typically foraged species (Porcini, Chantarelle) to be found in my neighbourhood. There's news of Chicken of the Woods making its appearance around Poland, so maybe visiting a more remote deciduous wood is an idea.

    When visiting my parents I collected grape leaves of 4 different varieties, having some bigger ones (more tanic and hard) and smaller (glistening, acidic and fragile). They are waiting in salted water untill I make a use of them, possibly for something similar to dolmas mentioned by ShadowPoenix. ;)

    With Foraging inspirations. Mushrooms, pt. 1 -- the lookalikes I'm starting a series dedicated to #ForagingInspirations. Prepare for a fair dose of nerdy knowledge. Mushrooms are strange but also interestingly strange and can serve as a prop, right next to plants, animals and forces of nature. The article includes some real-life lookalikes, how they can be mistaken and whether the mistake will be deadly or not. I've included a short scene example at the end.

     

    Climbing the WorldAnvil learning curve

    This is how the unrendered variables look like in the text (specifically in Euclid) by Angantyr
    This week I experimented some more with Variables. While I have previously started small with variables for placenames:
  • Cymru
  • Gáláwá
  • Brûdhe
  • this time around I wanted to make something more complex.

    The above examples are "Type Simple", which means you get two fields: ey (which you see above) and Value (which appears as a tooltip). What gives even more flexibility is the "Type Rendered", which permits the use of BBcode, containers, etc. With containers it gets very powerful, since I basically get a segment, which can be CSS tailored in a thousand and one ways. But even with the ability to fit "aloud" boxes, tables and such, this gives quite an edge and enables one to have a big portion of information to be maintained in a single place. I have used these for content warning boxes. More on that in the next update.

     

    Worldbuilding progress

    More stubs and notes on which flavour pairings worked and which did not. Finally getting down to writing, after the foraging article is published. So now all hands on deck with the Food, Glorious FOOD! Unofficial Challenge.

        That's it! I'll be back with a weekly update somewhere around this extended weekend (monday included, as usual).   Take care and have a splendid week!     #WeeklyUpdate #UnofficialChallenge #GloriousFood #UsingWorldAnvil #ForagingInspirations
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    MAY 2024: Weekly update no. 1

    Competitions and Challenges

    I had a long week of pondering how to tackle Food, Glorious FOOD! Unofficial Challenge to expand my worldbuilding and came up with several ideas. It sprouted with both, something sweet, and savory. Some products had to be purchased (I don't have my own source of bacon nor honey), but thankfully, the some could be foraged in the nearby forest. First tests will start this week with articles being published some next week or so.


     

    Foraging and wildlife

    Hot and cold, hot and cold. With early spring came earlier summer and the elderflowers and robinias are already blooming. Time to prepare some wild lemonade and flowers in pancake dough. Bird eye cherry is almost done blooming and I may be late for foraging flowers for oxidation and almond-like flavoured tea. Pine cones are green and tender and soon will be ready to make a pine-cone syrup. Little to no mushrooms, though... Let it RAIN!!!

    I made a good progress with the article about taking inspiration from mushrooms but it's getting too big, so... I'll have to think of ways to break it down into smaller, easily consumable portions.


     

    Climbing the WorldAnvil learning curve

    Categories got some love and with that a new thing learned -- each category has a page of its own. They can be customized via a drag&drop design tab. The default is Table of contents | Articles (blocks) | Maps/Timelines but unneeded fields can be dropped altogether. There are 5 custom content fields + the usual ones:

  • Table of Contents
  • Maps
  • Timelines
  • Article Blocks
  • Still playing with it to logically navigate the readers and make browsing through the world much easier. But since for that I'll need index Tags, the changes are not implemented yet, and probably won't until a week or two (I fear that even more, but we'll see how it plays out).


     

    Worldbuilding progress

    No progress in this field, though the preparations are set up and aligned with the Food, Glorious FOOD! Unofficial Challenge.


     
      That's it! I'll be back with a weekly update somewhere around this extended weekend (monday included).
      Stay safe and have a productive week!
     
      #WeeklyUpdate #UnofficialChallenge #GloriousFood #UsingWorldAnvil
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    MAY 2024: Plans


      Aaand I'm back with a portion of May news and peaks into this month's creative stuff.
     

    Competitions and Challenges

    Definitely taking part in Food, Glorious FOOD! Unofficial Challenge by moonflower-writing. Foraging wild plants gave me some ideas on how to cook something quirky and tasty. Fingers crossed I will be able to find something wild. If not, I'll just grab something from the market. A wild idea would be to chain several prompts together to make something delish. We'll see, we'll see.


     

    Foraging and wildlife

    Despite a fairly dry spring, there was enough rain for mushrooms to appear, so spring/summer mushroom foraging is likely to be on my list of "MUST DO" for the upcoming weeks.

    An article or two about using plants and their toxic lookalikes for spicing up a story is under way!


     

    Climbing the WorldAnvil learning curve

    May will be a good time to put Content Trees, Tags and Variables to good use. The plan is to focus more on Variables and prepare some standardized content, especially for the geographical regions. I have a plan for Generators as well but that's lower on the priority list.


     

    Worldbuilding progress

      • The map is on its way and should be ready in one form or another.
      • Setting ground rules for the Savenian language. I probably won't have enough information to start building up the words but the general idea should be there.
      • The scene drafts for a short story are ready. Some editing, rearranging and ready to write.

      I'll be posting the updates around the weekends, Mondays included!
     
      Stay tuned and take care!
      #UnofficialChallenge #GloriousFood #UsingWorldAnvil
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    Where do YOU start when building a new world? #UsingWorldAnvil
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    What are you using Interactive Tables for? <3 #UsingWorldAnvil
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    Any folks have some Content Trees I could showcase?

    I'm looking for some great examples of content tree usage to illustrate the feature! If you have one, please link the article in the comments so I can check it out! <3
      #UsingWorldAnvil
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    Ooo, we have a lovely new thing coming for you all next week! <3 #UsingWorldAnvil #GrabbyHands
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    WHAT DO YOU KEEP IN YOUR WORLD ANVIL NOTEBOOK?

  • Ideas?
  • CSS Snippets?
  • Session notes?
  • Creator's journals?
  • Something else?!?!?!


  • #UsingWorldAnvil
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