BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Salihah

Description:

Salihah is a land of golden deserts, rich culture, and unmatched wealth. A former part of Old Salihah, this country has retained its name and heritage, standing as a testament to its enduring legacy. Inspired by the real-world cultures of Arabia, Egypt, and Persia, Salihah is a superpower in the world of Zelrinda, ranking as the wealthiest nation and the fourth-strongest in military might. Unlike its more tribal sister nations, Salihah is structured and country-like, boasting vast cities, bustling trade, and a thriving tourism industry. The nation is graced by the ever-present sun, which shines both day and night, an eternal blessing from the god Soleil, the nation's prime deity.  

Etymology:

The name "Salihah" originates from the ancient kingdom of Old Salihah, meaning "pure" or "righteous" in the region’s ancient dialect. The name is synonymous with prosperity, divine favor, and resilience.  

Geography:

 

Geographical Features:

The entirety of Salihah is covered by the golden sands of the Kishar Desert. A vast mountain range lies to the north, providing a natural barrier, while oases and a mighty river offer life-sustaining water to the population.  

Landscape:

Rolling dunes dominate the land, but pockets of fertile land exist where the river flows. The terrain is harsh but breathtaking, with shimmering sandscapes under the eternal sunlight.  

Terrain Types:

Primarily desert, but featuring lush oases, mountainous regions in the north, and rocky outcroppings.  

Major Landmarks:

The Sunspire Temple (dedicated to Soleil), the Grand Oasis of El-Miraj, and the Lost Tombs of the Ancients.  

Natural Resources:

Gold, rare gems, Solestium (a unique metal forged from gold using concentrated sunlight), and medicinal desert herbs.  

Weather:

Hot and dry, with little seasonal variation. Rain is scarce, and the sun never sets.  

Flora & Fauna:

Hardy desert plants such as cacti and date palms, as well as unique creatures like golden sand foxes, sunhawks, and dune leviathans.  

Notable Threats:

Purple worms, bulettes, brown and blue dragons, and ancient mummy lords guarding buried tombs.  

Government:

 

Law & Order:

Salihah is ruled by Queen Akila, and law enforcement is overseen by the Mahamatra, an elite force that patrols the deserts, cities, and tombs.  

Society:

The nation is highly structured, with a clear hierarchy placing Sun Elves at the top. The wealthy merchant class thrives, and scholars, mystics, and warriors all play vital roles.  

Population:

Highly populated, with millions of inhabitants spread across major cities and desert outposts.  

Population Breakdown:

Sun Elves make up the majority, with smaller populations of humans, genasi, and a few dwarves and tieflings.  

Culture:

 

Fashion:

Flowing robes, turbans, and intricate golden jewelry dominate the fashion scene. Clothing is designed to keep wearers cool in the desert heat.  

Entertainment:

Casinos, gladiatorial combat, storytelling, and musical performances are popular pastimes.  

Traditions:

The annual Sun Festival celebrates the god Soleil, featuring grand feasts, prayers, and ritual dances.  

Festivals:

The Radiance Festival, The Sandstorm Games (combat competitions), and The Oasis Bazaar (a massive trade event).  

Art:

Intricate calligraphy, golden statues, and sunburst mosaics are common artistic expressions.  

Music:

Traditional instruments include the oud, qanun, and desert drums.  

Cuisine:

Spiced lamb, dates, honey cakes, and strong herbal teas are staple foods.  

Weapons and Combat:

 

Traditional Weapons:

Scimitars, spears, composite bows, and sun-blessed weapons forged from Solestium.  

Combat Styles:

Mounted warfare, desert ambush tactics, and sun-infused magic.  

Musical Instruments:

The oud, qanun, and desert drums are integral to ceremonies and celebrations.  

Trade:

 

Main Imports:

Timber, silk, and exotic fruits from neighboring nations.  

Main Exports:

Gold, Solestium, rare spices, and enchanted textiles.  

Economic Partners:

Salihah is a key trade partner to many nations, bolstering the financial reserves of numerous countries.  

Defenses:

 

Military Might:

A vast army consisting of elite Sun Elf warriors, desert riders, and Solestium-clad royal guards.  

Notable Technology and Military Weaponry:

Sun-powered forges, enchanted armor, and magical siege weapons.  

Fortifications:

Grand golden citadels, magically warded city walls, and hidden underground strongholds.  

Defensive Strategies:

Utilizing the desert to their advantage, ambush tactics, and powerful solar magic to blind and incinerate foes.  

History:

 

Wars:

Salihah has fought in numerous conflicts, particularly against raiders and rival desert factions.  

Alliances:

Strong diplomatic ties with major trade nations and a military pact with select allies.  

Cultural Milestones:

The discovery of Solestium, the unification of desert tribes under Queen Akila, and the construction of the Sunspire Temple.   Salihah stands as a beacon of wealth, power, and divine favor in Zelrinda. With its eternal sun, bustling trade, and unmatched riches, it is a land of opportunity, danger, and legend.
Type
Geopolitical, Queendom
Capital
Alternative Names
Land of the Golden Sands
Training Level
Elite
Demonym
Salihian
Leader Title
Head of State
Government System
Monarchy, Constitutional
Economic System
Mixed economy
Gazetteer
Kaldafell Mountains, Kishar Desert, The Great Pyramids of Nubukha Ankh, The Sunspire Temple, The Grand Oasis of El-Miraj, The Lost Tombs of the Ancients
Currency
Precious metal currency: Bronze, silver, gold, and platinum
Deities
Divines
Related Species
Related Ethnicities

Population Breakdown:

Sun Elves - 35%   Human - 13%   Tiefling - 8%   Sphinxborn - 7%   Tabaxi - 6%   Dwarf - 4%   Gold Dragonborn - 4%   Half-Elves - 4%   Loxodon - 4%   Earth Genasi - 3%   Fire Genasi - 3%   Goliath - 3%   Orc - 3%   Half-Orcs - 2%   Githyanki - 1%   Other - 1%

Comments

Please Login in order to comment!