Adletia (A-dul-tea-a)
Population:
Approximately 6200; mostly elf, some nymph.
Government:
Governance of the city is shared by several wealthy aristocrats and a court of aristocrats.
Notable Places:
The Broken Axe: An elegant adventurer's inn, built within what was once an aristocrat's manor.
Charger's Farthing
Notable Places:
Penlungol's Pottery: A large potter's workshop, built within what was once a titan's tankard.
The Crossed Hammers: A neglected commoner's tavern, within which time seems to pass more slowly.
Feygate Ward
Notable Places:
Dara's Pewter: The workshop of a female elf pewtersmith named Dara, who is rumored to lead a cult of elemental fire.
The Adventurers Guild House: An ornate timber and brick building, decorated with exotic weapons and armor. It is said to contain a magical portal, which opens into the prison of a long-forgotten demon lord.
The Shrine of Armah: A stone lantern enshrining the flame of Armah, Lord of Nightmares, surrounded by an arched peristyle.
Palace District
Notable Places:
The Stone Giant: A colossal petrified giant stands over the street. Nothing grows in its shadow, and it is said that the giant was an avatar of Death.
Whitepool Farthing
Notable Places:
Mahtata's Clocks: The workshop of a male elf clockmaker named Mahtata, who leads both the Clockmakers and Trapwrights Guilds.
The Broken Thorn: A grand dwarven tavern, built within what was once a minor temple.
The Sawmill: A derelict building of brick and slate, filled with complex dwarven machines. It is apparent that the building is a sawmill, but no-one has been able to work out how to operate it in many generations.
Type
City
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