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Adletia (A-dul-tea-a)

Population: Approximately 6200; mostly elf, some nymph.   Government: Governance of the city is shared by several wealthy aristocrats and a court of aristocrats.   Notable Places: The Broken Axe: An elegant adventurer's inn, built within what was once an aristocrat's manor.   Charger's Farthing Notable Places: Penlungol's Pottery: A large potter's workshop, built within what was once a titan's tankard. The Crossed Hammers: A neglected commoner's tavern, within which time seems to pass more slowly.   Feygate Ward Notable Places: Dara's Pewter: The workshop of a female elf pewtersmith named Dara, who is rumored to lead a cult of elemental fire. The Adventurers Guild House: An ornate timber and brick building, decorated with exotic weapons and armor. It is said to contain a magical portal, which opens into the prison of a long-forgotten demon lord. The Shrine of Armah: A stone lantern enshrining the flame of Armah, Lord of Nightmares, surrounded by an arched peristyle.   Palace District Notable Places: The Stone Giant: A colossal petrified giant stands over the street. Nothing grows in its shadow, and it is said that the giant was an avatar of Death.   Whitepool Farthing Notable Places: Mahtata's Clocks: The workshop of a male elf clockmaker named Mahtata, who leads both the Clockmakers and Trapwrights Guilds. The Broken Thorn: A grand dwarven tavern, built within what was once a minor temple. The Sawmill: A derelict building of brick and slate, filled with complex dwarven machines. It is apparent that the building is a sawmill, but no-one has been able to work out how to operate it in many generations.
Type
City

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