Fleet Marston Geographic Location in Yyrth | World Anvil

Fleet Marston

The home of gnomes for untold centuries. The Great hall is where all city business is conducted by the reigning Fixer and their cabinet. The wooden houses are painted to look like sandstone with green, yellow, and white finishes, spawning a lovely - almost fairly-like - town nestled in a harsh sprawling desert.
  Population: 5,000
  Demographics:
  • Dwarf, 0%
  • Elf, 0%
  • Gnome, 96%
  • halfling, 0%
  • Human, 0%
  • Fairy, 4%

  •   Government: City State, Meritocracy, led by the great Fixer
      Economy: The inhabitants seem to be happy with a slow moving economy focused on the crafting of tools and the manufacturing of rope. Imports: Corn, Peanuts, Soybeans, Spices Exports: Rope, Farming tools, leather goods, basil, tea
      Businesses of note: Buckley's Oddments, The Roasted Hen Inn, the Marston Rope Co. Cornan Tool Company.
      Attractions:
  • The Great hall - The place where all town business is conducted. It is a huge building with five stories and a rotunda.
  • Engal Street - Various shops and curiosity stores are on Engal street. Gnomes are known for their toys and little inventions. Shoppers can find all sorts of trinkets and oddities in the many shops. There are many ran by the fairies as well, who know of ways to enchant items as well.
  • The Shrine of Sirrion, god of fire and change
  • Maps

    • Fleet Marston