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ORC

Orcs, are a rustic type of creature, they live in a combat and war based social structure, these species tend to be a little technophobic, but there are some individuals, and even tribes, that have adapted to use some more modern technologies.   [insert image]  
They migrated to Midgard after their world, Jotu'mheim, have became almost a dead world, after the Planar Wars.
  [insert image]   Orcs tend to live in small communities, like tribes, the bigger and most populous tribe, is Dhoghuggir that are headed by the Khan, Ykroh, The Jotuum.   [insert image]   Orcs tends to be very introverts amogside other sentient species, they prefer to live their own lives and mind their own business, but they have their representants in the Council.   [insert image]   Orcs villages are normally built using wood, leather, and fabric, they normally have a shamanic tent in the center, and the village itself are built around this shamanic tent.   [insert image]  

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Basic Information

Anatomy

Orcs have a humanoid form, but they are much taller, and have more muscular capacities.

Genetics and Reproduction

Sexual reproduction.

Ecology and Habitats

Orcs can live in almost any biome, they normally find a slight plain area and start building their tents.

Dietary Needs and Habits

Orcs have no particular dietary requirements though they prefer foods grown or raised in plains-based farms. These include cattle animals and grains. They prefer alcohols at slight potency than what dwarves craft.

Additional Information

Social Structure

Tribal Like.

Facial characteristics

The two inferior fangs growth into tusks, as they became older, varying from 2cm to 10cm.

Geographic Origin and Distribution

Orcs can live in almost any biome, normaly they modify the ambient to better suit they needs, turning any location in a village.

Perception and Sensory Capabilities

Orcs born with the five Common Senses, some individuals can born with, or develop any Special Senses, and they can learn one, or all of the Magical Senses.

Civilization and Culture

Naming Traditions

Orcs believes that shorther names represent strenght, normaly they have names like Muk, Groh, Nash, etc.   They don't have surnames, normaly they identifies their families using the name of their fathers, like Groh, son of Tukhan, or Nash, daughter of Groh.   If they receive a title, they use their titles instead of their father names, like Ykroh, The Jotuum.

Beauty Ideals

Normally the Orc with bigger tusks are more desired, but they also look for the battle expertise and techniques, and obviously the kill count.

Gender Ideals

Varies by Tribe;

Courtship Ideals

Varies by Tribe;

Relationship Ideals

Normally Orcs prefer a partner that are good at battles and doing domestic stuffs.

Average Technological Level

Mostly tribal/primitive level.   Some tribes and individuals managed to absorb the technology of other species, by combat, conquest, trade and interchange.

Major Language Groups and Dialects

Common Etiquette Rules

Varies by Tribe;

Common Dress Code

Varies by Tribe;

Culture and Cultural Heritage

Varies by Tribe;

Common Customs, Traditions and Rituals

Varies by Tribe;

Common Taboos

Varies by Tribe;

Historical Figures

Ykroh, The Jotuum;

Common Myths and Legends

Varies by Tribe, however, commonly known ones include:   The 9 Heroes;

Interspecies Relations and Assumptions

The other sentient species sees the Orcs as a brutal kind, as barbaric and savage "beasts". Some tribes are recognized as a bit civilized, but most of the are viwed as almost animals. Specially the Elfs, that dislikes the Orcs.
Scientific Name
Ingentis Sapiens
Lifespan
300 years
Average Height
2.0 ~ 2.50 meters

Articles under ORC