Leveling, Experience, and Retraining in Windfall | World Anvil
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Leveling, Experience, and Retraining

Experience

  Experience is granted at the end of every session upon gaining enough experience to gain the next level you will level up. Experience will be granted based on you being at game along with accomplishing tasks within a session, addition experience can be advocated for from the DM or other players if they think you did something that warrants additional experience. The DM will ask the following questions at the end of the session if for every question they answer yes to they party gains 5 experience (showing up to a session is worth 10 experience).
Did you discovered a new adventure site?
Did you found 50gp worth of treasure or more?
Did you defeated a monster of myth?
Did you solved a puzzle?
Did you add a part to your stronghold?
  These questions are asked per character each is worth 5 experience. Have you preformed a heroic act risking your live to save that of another player character?

Leveling

  Upon gaining enough experience to level up you as a player will choose what the next class level your character will take whether it is one in the class you are currently taking or if it is one in a different class (any alternative classes do not subject you to an experience penalty). In addition every few levels you may gain additional bonuses, at every 3rd level you gain a Character Specializations and every 4th level you gain a +1 increase to an ability score.
 

Retraining

  If you are unsatisfied with a class specialization, skill, hit die, archetype, or class ability you chose, you may spend time in intense training to trade the old ability for a new one. Retraining has a time and a cost associated with it, additionally retraining into a different class only works if it synergizes with the class levels you are trying to retrain look to the table below to see what classes synergize with each other.


Old Class New Class
Alchemist Magus, rogue, witch, wizard
Barbarian Cavalier, fighter, ranger
Bard Oracle, rogue, sorcerer
Cavalier Barbarian, fighter
Cleric Druid, inquisitor, oracle, paladin
Druid Cleric, oracle, ranger
Fighter Barbarian, cavalier, gunslinger, magus, monk, paladin, ranger, rogue
Gunslinger Fighter, ranger
Inquisitor Cleric, paladin, ranger
Magus Alchemist, fighter, wizard
Monk Fighter, rogue
Oracle Bard, cleric, druid, paladin
Paladin Cleric, fighter, inquisitor, oracle
Ranger Barbarian, druid, fighter, gunslinger, inquisitor
Rogue Alchemist, bard, fighter, monk
Sorcerer Bard, oracle, summoner, witch, wizard
Summoner Sorcerer, witch, wizard
Witch Alchemist, sorcerer, summoner, wizard
Wizard Alchemist, magus, sorcerer, summoner, witch
 
Cost Associated with Retraining
The table below shows what the cost of retraining and the time it will take. The Equation for calculating the cost of retraining should be {[(Level x days) x without trainer] x Cost} the cost may vary in terms of gold or silver amount. The amount of time it takes with a trainer is equal to the number of days listed on the table below the number of days is multiplied by the multiplier gained without a trainer(example it take 3 days to train an archetype with a trainer and 6 day without one). The trainer must be at least your level or higher and have the ability, class, or skill you wish to retrain, if you have an aproprate trainer you exclude that additional cost from the cost to retraining that specific instance(some trainers might reduce the time it takes to train but increase in cost).

Retraining Level Time Without trainer Cost
Archetype Current Level 3 days x2 4 Gold
Class Current Level 7 days x4 1 Platinum
Class Ability Current Level 3 days x4 4 Gold
Character Specialization - 3 days x5 2 Gold
Hit Die Current Level 3 days x2 5 Silver
Skill Rank Current Level 2 days x4 5 Silver
Experience Level
10 1
30 2
60 3
130 4
180 5
240 6
310 7
380 8
470 9
620 10
890 11
1,130 12
1,550 13
1,940 14
2,360 15
2,810 16
3,320 17
4,000 18
4,720 19
5,480 20

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