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Core Spawn Crawler

Small Aberration - Chaotic Evil   Armor Class: 12   Hit Points: 21 (6d6)   Speed: 30ft   STR - 7, DEX - 14, CON - 10, WIS – 12, INT - 9, CHA - 6   Skills: Perception +5   Damage Immunities: Psychic   Condition Immunities: Blinded   Senses: Blindsight 30ft (blind beyond this radius), Tremorsense 60ft, Passive Perception 15   Languages: Understands Deep Speech but can't speak   Challenge: 1   Traits   Pack Tactics - The crawler has advantage on an attack roll against a creature if at least one of the crawler's allies is within 5 feet of the creature and the ally isn't incapacitated.   Actions   Multiattack - The crawler makes four attacks: one with its bite, two with its claws, and one with its tail.   Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC: 11 Wisdom saving throw or become frightened until the start of the crawler's next turn.   Claws - Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 4 (1d4 + 2) slashing damage.   Tail - Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

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