Human Species in WFRP Fragile Alliances | World Anvil
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Human

One word can define humanity Adaptability!   In the Warhammer Universe humanity is the result of one of two alternative possible creation events.  
  • The most likely creation event was that The Old Ones having experimented with the creation of various races that had specific genetic strengths to determine which were most successful finally decided that all of their previous creations were too fragile and that every strength simply exposed a weakness elsewhere. They, therefore, created humanity with no specific strengths or weaknesses as a final experiment to see how well it could adapt to the challenges of evolution in the Warhammer world. As it happens humanity proved to be so successful as a creation that when The Old Ones moved on to create Earth they adopted humanity as its blueprint race for the entire planet.
  • The other option, often referred to as the Elven Theory. Is that The Old Ones created the Elven race in their own image and initially populated the entire Warhammer Universe with elves, and all was peace harmony and perfection. However, they were not the only creationists in the universe and that jealous of The Old One's success others sought to seed the universe with lesser cruder races sowing discord and conflict in paradise and ruining the perfection that once had been. Amongst these lesser races, the most pervasive was humanity, a weak-minded, morally flawed race of short-lived creatures whose desperation and greed proved incapable of salvation despite the tolerance and dedication of the elves in trying to educate them. Humanity seems determined to destroy all that is pure and decent in the world, crushing the natural order of life and bending it to its own will. They are beyond redemption and cannot be reasoned with despite heroic attempts to do so by elven ambassadors. If any civilisation is to survive the only true hope is isolation. The Elven race must fight to preserve such limited remnants of paradise that can be defended and pray that humanity will eventually destroy itself.
  • Obviously, the Elven Theory is only really believed by Elves nevertheless it is supported by considerable evidence and many other races in the Warhammer Universe share some empathy with it, in concept if not in the specific's, most substituting their own race for the Elves in the primary role. Of all the Warhammer Races only the Dwarves and Halflings seem to have any acceptance of humanity as a worthy species and even then it is grudging and subject to serious reservations about its flaws.   It is recognised that it is humanities sheer ruthlessness that makes them so successful as a species and so difficult to live with as neighbours. Other races like the Skaven and Greenskins might be able to match humanity on that score, but whilst their ruthlessness is driven by necessity humanities is driven by greed and thus is relentless and unquenchable.

    Basic Information

    Biological Traits

    Humans, or Men, are the most numerous of the four races to be found in the Old World and the most successful. For this reason, they are often simply referred to as 'Old Worlders'. Humans look pretty much like ourselves but may be somewhat more rugged, living as they do in a more vigorous and demanding age.

    Additional Information

    Geographic Origin and Distribution

    Humans vary somewhat in height from individual to individual and also depending upon their general racial type. Few Humans exceed six feet six inches or are shorter than five feet. The Old World is a tough place; the Humans who inhabit its kingdoms and wildernesses have grown up amongst all sorts of perils and hardships and are much stronger than a typical modern human of our world.   There are several distinct Human races, but those who live beyond the borders of the Old World are mentioned but briefly here.  

    Old Worlders

    Old Worlders, or Men of the West, come from the Old World. This is the area dealt with in detail by these rules, and it is assumed that player characters will be Old Worlders.  

    Norsemen

      Norsemen live in the Northlands, or Norsca, upon the northern borders of the Old World. They are a seafaring, warlike, and feudal people, somewhat like the early mediaeval Vikings. They share their barren, rocky, and undesirable homeland with the Norse Dwarfs, with whom they trade or war, as the mood takes them. They speak a language called Norse, which is widely understood in the North of the Old World.  

    Arabians

      Arabians correspond closely to the Ottoman Turks of the sixteenth century. Although Araby comprises several ethnic groupings and a number of states, these all owe allegiance to a single religious and secular centre of power, controlled by a Sultan. Arabian society is feudal and perhaps not so technically advanced as that of the Old Worlders.  

    Steppe Nomads

      Steppe Nomads live on the northern steppes to the east of the Worlds Edge Mountains. They share this vast territory with a number of partly nomadic goblinoid tribes, but the steppe-lands are large enough to accommodate many different races without too much conflict. There are many different tribal groupings, speaking many tongues and worshipping many gods. What they all have in common is their way of life. Nomads are constantly on the move, living on horseback or in wagons, hunting game, harvesting wild crops, and managing their hard animals: horses, cattle, and goats. They also keep domestic fowl, as well as powerful hunting dogs.  

    Orientals

      Orientals comprise the largest single population of Humanity in the world. Their homelands are known as Cathay and consist of a large number of independent states, many of which are not unlike the Far East of our own world in ancient times. There are many different languages spoken in Cathay, but the tongue of the administrative classes, Cathan, is understood by merchants and headmen almost everywhere. Technology and society vary tremendously from the stone-age head-hunting barbarians of the south to the ordered civilisations of the north, including Nippon and Imperial Cathay.  

    Other human types

      Other human types include the black-skinned Southrons of the South Lands and the red-skinned natives of the New World. Both of these groups are very primitive and have little contact with any of the major races. They live in very small tribal units, often with unique languages and cultures, which vary tremendously within even a small geographic area.

    Perception and Sensory Capabilities

    An empiric study suggests that since the Great Cataclysm approximately one in ten, or 10%, of humans are born with a natural psychic affinity with warp energy. However, the inherent risks of such affinity mean that very few who are born with it live to maturity. Those that do are often driven insane by their own gifts and only a few manage to harness the power granted to them effectively. Those that do often become wizard, cleric's, seers or alchemists and channel their powers into further their chosen craft.
    https://wfrp1e.fandom.com/wiki/Human
    Scientific Name
    Homo Sapiens
    Lifespan
    75 years
    Average Height
    Male 5' 10" Female 5' 5"
    Average Weight
    155lb
    Related Myths

    Articles under Human



    Cover image: Anglo-Saxon Village Fair by Mark White

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