Abilities: Seduction
Seduction is the talent for securing consent for physical and sexual intimacy. When this talent is used in the context of genuine relationship building the roll is Charisma + Seduction. If used in the context of asserting power over others, sexual domination, or personal gratification the roll is with Manipulation + Seduction. If a completely superficial relationship is the object of the encounter, an Appearance + Seduction roll is required. Keep in mind that this talent is not an all-access pass to sexual encounters. This aptitude cannot un-program a character’s sexual preferences—it can only awaken desires that are already present. Additionally, this talent cannot circumvent the morality codes of a character forcing them into a sexual encounter. For example, a character that believes in the sanctity of sex within a marriage context will withhold sexual intimacy from their seducer until they have performed the appropriate marriage rituals.
Ability Levels:
0 | Abysmal: You have no game. When you make sexual advances it only comes across as creepy. |
1 | Novice: You have a few good lines for expressing your sexual desires, and they sometimes work on people who were already interested. |
2 | Practiced: You have a knack for making others feel desired and appreciated when you turn on the charm. |
3 | Competent: You either hook up frequently (if that’s your thing) or you have a well-adored long term partner that’s very “into you” because of your technique. |
4 | Expert: You’ve had many lovers over the years and most of them remember their time with you fondly. |
5 | Master: You are on par with the legendary lovers of romantic fiction. You awaken the sexual desires of others with ease. |
Possessed by:
Administratives, Gangstas, Sex Workers, Vampires, Spies, Assassins, Players.
Sample Specialties:
Body Language, Fantasy Fulfillment, Long-term Relationships, Pickup Lines, Pillow Talk.Players may choose a specialty at level 4 and gain a second specialty at level 5.
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