When the heavens broke and the seas devoured the sun, the world was torn asunder an age later known as The Great Sundering. What once was whole shattered into seven vast realms, each struggling to reclaim the light lost to chaos and memory.
Across the burning sands of Solara, glass palaces shimmer beneath a twin-faced sun. In the frozen dominion of Frosthelm, iron-hearted warriors carve life from ice and storm. The forges of Ironspire thunder with molten power, shaping weapons worthy of gods, while Eldervale grows around the ancient Worldroot, where magic breathes through bark and stone.
Beyond them lie the veiled spires of Hollowmark, haunted by secrets of the dead; the untamed coasts of Wildreach, scattered across storm-tossed isles; and the proud banners of Stormhaven, realm of humankind’s enduring will.
Yet beneath all in ruins, whispers, and dreams the echoes of the divine still linger. Weglindth remembers what it was… and hungers for what it might become.