Historical Events 4000 - 0 BC
2000 - 1000 BC
In the year 1920 BC, representatives from Wardenfall's ancient civilizations gathered for the first time to share their knowledge and form a unified understanding of magic. This monumental gathering led to the construction of the first great temples, monuments not only to the gods but to the harmony sought between peoples. These temples marked the beginning of a shared spiritual and arcane journey across the land.
Four centuries later, in 1620 BC, the collective wisdom of the civilizations culminated in a profound spiritual awakening. Temples flourished, rituals became tradition, and a grand pantheon of gods and goddesses emerged to guide the people of Wardenfall. Alongside these major deities, countless minor gods and spirits were born from the hearts and beliefs of diverse cultures, spreading their influence across every region. This blossoming of divine reverence enriched the cultural tapestry of the world and brought new depth to its spiritual life.
In 1275 BC, the most skilled and visionary magicians from across the land formed a new order known as the Enchanters’ Coven. Bound by a compact forged on the first day of the year, they dedicated themselves to advancing magical knowledge and maintaining harmony between the civilizations that practiced it. Their alliance would shape the arcane evolution of Wardenfall and safeguard it for generations.
By 1200 BC, a pivotal discovery shook the magical world. In the heart of the Embercore Expanse, explorers uncovered a volatile and powerful energy source hidden beneath molten stone and volcanic ash. This energy was unlike anything previously known—pulsing, raw, and strangely resonant. As its secrets were studied, it was revealed that the source was connected to a mysterious portal, an opening to a realm beyond comprehension. This would become known as the Embercore Revelation, a moment that would set Wardenfall on a path toward both unprecedented power and unfathomable danger.
1000 BC- 0 BC
In the year 930 Before the Covenant, the Enchanters' Coven performed a complex and daring ritual that successfully opened a shimmering portal, establishing a link between Wardenfall and a realm not meant for mortal eyes. This act, known only to a few even in its own time, would alter the very fabric of the world.
Ten years later, on the first day of Hammer in 920 BC, the portal's influence intensified. Primal spirits, embodiments of raw elemental and emotional forces, began to flood into Wardenfall. Their presence ignited a bloom of magical power across the lands, awakening dormant energies and forever changing the way magic was perceived and practiced.
But not all spirits were benevolent. By 800 BC, two spirits, drawn by the promises of Mammon—the demon lord of greed—succumbed to corruption. Seduced by Mammon's whispers, they betrayed the Coven. Their fall was not unnoticed; greedy empires and power-hungry factions rallied to the dark cause, throwing the world into an age of chaos and magical warfare.
Salvation would come centuries later. In 200 BC, a lone mage, whose name has since been lost to time, rose against the tide. With the aid of the dwarves of Khazdun, he forged the spiritual keys—powerful relics tied to the very essence of the primal spirits. These keys were used to seal the portal once and for all, halting the spread of corruption and saving Wardenfall from collapse.
In the aftermath, an era of secrecy and vigilance began. By 60 BC, the civilizations of Wardenfall, wary of repeating past mistakes, began the construction of immense temples. These sacred sites were designed to conceal powerful ancient artifacts, ensuring that no single power could dominate or unravel the fragile balance. At the same time, the spiritual keys were distributed among the noblest and most trusted houses in the realm, passed down through generations with sacred oaths to protect them. It was a time of cooperation and wary unity, as the peoples of Wardenfall worked together to safeguard the world from the echoes of its past.