Sarlin Harth
Sarlin Harth
Physical Description
General Physical Condition
Lean and wiry, with the energy of youth and the strength from carrying trays and kegs.
Body Features
Freckled arms and hands with a small scar on her right thumb from a kitchen accident.
Facial Features
Light brown eyes framed by sharp brows, a slightly upturned nose, and a mischievous smile.
Identifying Characteristics
Her confident posture and ever-present braid.
Physical quirks
Often tucks loose strands of hair behind her ears when thinking or listening.
Special abilities
A talent for sensing hidden intentions in people’s words and actions.
Apparel & Accessories
A simple tunic, apron, and sturdy boots. She wears a small pendant her mother left her, a rare sentimental piece.
Specialized Equipment
A skilled card player with an almost instinctive ability to read bluffs.
Mental characteristics
Personal history
Born in Redrick, Sarlin grew up in The Rusty Lantern, learning to run the business alongside her father after her mother’s passing.
Gender Identity
Female
Sexuality
Undecided; her young age and insular life haven’t allowed for exploration.
Education
Informally taught by her father and from observation, with no formal schooling. She’s learned much from travelers passing through.
Employment
Tavern assistant since she was old enough to carry trays.
Accomplishments & Achievements
Widely regarded as one of the sharpest players of Shade in Redrick.
Failures & Embarrassments
Once broke a keg of ale during a busy night, leaving her mortified.
Mental Trauma
The loss of her mother at a young age has made her fear abandonment.
Intellectual Characteristics
Quick-witted, observant, and adaptive. She learns fast and uses humor as a defense mechanism.
Morality & Philosophy
Values loyalty and resourcefulness. Believes in fairness but also thinks a clever mind should be rewarded.
Taboos
Dislikes cruelty, particularly when directed at those who can’t defend themselves.
Personality Characteristics
Motivation
To make her father proud and someday explore the world beyond Redrick.
Savvies & Ineptitudes
Savvy: Card games, reading people, and diffusing tension with wit.
Inept: Physical combat or anything requiring brute strength.
Likes & Dislikes
Likes: Winning at Shade, hearing travelers' stories, and hot cider on cool nights.
Dislikes: Arrogant people, chores, and anyone who insults her father.
Virtues & Personality perks
Resourceful, confident, and fiercely loyal to those she loves.
Vices & Personality flaws
Overly sarcastic, prone to bottling up emotions, and secretly insecure about her future.
Personality Quirks
Generally tidy but often has flour or smudges on her hands from the kitchen.
Hygiene
Generally tidy but often has flour or smudges on her hands from the kitchen.
Social
Contacts & Relations
- Tobin Harth (father)
- The villagers, particularly regular tavern patrons, act as extended family.
Family Ties
Friendly with merchants and travelers; occasionally exchanges gossip with visiting gamblers.
Religious Views
Sarlin is casually spiritual, offering thanks to Sylvana during harvests but not actively worshiping.
Social Aptitude
Highly charismatic and charming, especially in social settings like the tavern.
Mannerisms
Often crosses her arms when listening; has a habit of smirking when someone falls into a verbal trap.
Hobbies & Pets
Helps care for the tavern’s tabby cat, Ember. Enjoys practicing Shade strategies in her downtime.
Speech
Quick and sharp with a dry wit, though her tone softens when speaking to those she cares about.
Wealth & Financial state
Modest but comfortable, living on her father’s income.

Sarlin Harth is the clever and sharp-tongued daughter of Tobrin, helping manage The Rusty Lantern with efficiency and a no-nonsense attitude. Known for her skill at the gambling game Shade, she thrives on outsmarting patrons and gathering gossip from the tavern’s regulars. Beneath her confident exterior, Sarlin dreams of exploring the world beyond Redrick, though she fears leaving her father and their livelihood behind.
None formally, though she’s known locally as “The Rusty Lantern’s Sharpest Tongue.”
"Don't bet what you can't afford to lose. Especially not against me."
"If you want advice, order something first. This isn't a charity."
Common, Halfling (picked up from patrons), and a few phrases in Dwarvish.
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