HIRING PARTY MEMBERS
HIRING
COST AND REQUIREMENTS
HIRING COSTS CP EQUAL TO XP OF EMPLOYEE.
COST LISTED IS NORMAL WAGE PER WEEK.
EMPLOYER INSURES OR PROVIDES ITEMS.
RETAINERS:
HUMAN (NON-COMBATANT) - 1 SP.
HUMAN (COMBATANT) - 1 SP + 1/2 SHARE.
DEMI-HUMAN (NON-COMBATANT) - 2 SP.
DEMI-HUMAN (COMBATANT) - 2 SP + 1/2 SHARE.
ADVENTURER - 1 GP + 1/2 SHARE.
MERCENARIES:
COST LISTED IS NORMAL WAGE PER WEEK.
ARCHER - 25 CP.
ARCHER (MOUNTED) - 75 CP.
CROSSBOWMAN - 2 SP.
FOOTMAN (LIGHT) - 4 SP.
FOOTMAN (HEAVY) - 6 SP.
HORSEMAN (LIGHT) - 10 SP.
HORSEMAN (MEDIUM) - 15 SP.
HORSEMAN (HEAVY) - 20 SP.
LONGBOWMAN - 5 SP.
PEASANT - 1 SP.
SPECIALISTS:
COST LISTED IS NORMAL WAGE PER WEEK.
ALCHEMIST - 10 GP.
TRAINER (ANIMAL) - 5 GP.
ARMORER - 1 GP.
ARMOR (ASSISTANT) - 15 CP.
BLACKSMITH - 25 CP.
ENGINEER - 75 SP.
NAVIGATOR - 15 SP.
OARSMAN - 2 SP.
SAGE - 20 GP.
SAILOR - 1 GP.
CAPTAIN (SHIP) - 25 GP.
SPY - 5+ GP.
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