HIRING PARTY MEMBERS

HIRING

COST AND REQUIREMENTS

HIRING COSTS CP EQUAL TO XP OF EMPLOYEE.

COST LISTED IS NORMAL WAGE PER WEEK.

EMPLOYER INSURES OR PROVIDES ITEMS.

RETAINERS:

HUMAN (NON-COMBATANT) - 1 SP.

HUMAN (COMBATANT) - 1 SP + 1/2 SHARE.

DEMI-HUMAN (NON-COMBATANT) - 2 SP.

DEMI-HUMAN (COMBATANT) - 2 SP + 1/2 SHARE.

ADVENTURER - 1 GP + 1/2 SHARE.

MERCENARIES:

COST LISTED IS NORMAL WAGE PER WEEK.

ARCHER - 25 CP.

ARCHER (MOUNTED) - 75 CP.

CROSSBOWMAN - 2 SP.

FOOTMAN (LIGHT) - 4 SP.

FOOTMAN (HEAVY) - 6 SP.

HORSEMAN (LIGHT) - 10 SP.

HORSEMAN (MEDIUM) - 15 SP.

HORSEMAN (HEAVY) - 20 SP.

LONGBOWMAN - 5 SP.

PEASANT - 1 SP.

SPECIALISTS:

COST LISTED IS NORMAL WAGE PER WEEK.

ALCHEMIST - 10 GP.

TRAINER (ANIMAL) - 5 GP.

ARMORER - 1 GP.

ARMOR (ASSISTANT) - 15 CP.

BLACKSMITH - 25 CP.

ENGINEER - 75 SP.

NAVIGATOR - 15 SP.

OARSMAN - 2 SP.

SAGE - 20 GP.

SAILOR - 1 GP.

CAPTAIN (SHIP) - 25 GP.

SPY - 5+ GP.


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