| Upgrade # | Category | Effect |
|---|
| 1 | Mobility | +5 ft movement |
| 2 | Support | +1 to master’s Saving Throws while nearby |
| 3 | Saving Throw | +1 to any Save |
| 4 | Mobility | +10 ft Dash |
| 5 | Support | Once per encounter, can grant master +2 on a roll |
| 6 | Saving Throw | +1 to any Save |
| 7 | Mobility | +10 ft movement |
| 8 | Support | Master gains +2 to Initiative |
| 9 | Saving Throw | +1 to any Save |
| 10 | Mobility | Dash as a free action once per encounter |
| 11 | Support | Master heals +5 HP once per day if pet is nearby |
| 12 | Saving Throw | +1 to any Save |
| 13 | Mobility | +15 ft movement |
| 14 | Support | Master gains Advantage on one Saving Throw per day |
| 15 | Saving Throw | +1 to any Save |
| 16 | Mobility | Gain Climb or Swim Speed 20 ft |
| 17 | Support | Once per encounter, intercept one attack on the master |
| 18 | Saving Throw | +1 to any Save |
| 19 | Mobility | +20 ft movement |
| 20 | Support | Unique: Guardian’s Surge – once per session, may fully take the master’s place for a round, using own stats to defend and act in their stead |
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