FEROCITY AND MOMENTUM


EVOLUTION UPGRADE TREE: FEROCITY & MOMENTUM

Upgrade #CategoryEffect
1Ferocity+1 Damage
2Momentum+5 ft movement when charging
3Saving Throw+1 to any Save
4FerocityGain advantage on melee attack rolls once per encounter
5MomentumIf moving 15 ft before attacking, deal +1d4 damage
6Saving Throw+1 to any Save
7Ferocity+2 Damage
8MomentumOn charge, push target back 5 ft
9Saving Throw+1 to any Save
10FerocityCritical range expands by 1 (ex: 20 -> 19–20)
11Momentum+10 ft movement when charging
12Saving Throw+1 to any Save
13Ferocity+3 Damage
14MomentumOn successful charge, knock target prone
15Saving Throw+1 to any Save
16Ferocity+1 Attack per round (if STR 15+)
17MomentumOn charge, deal double damage
18Saving Throw+1 to any Save
19Ferocity+4 Damage
20MomentumUnique: Rampage – once per session, take a full extra turn after dropping an enemy to 0 HP


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