DEFENSE AND RESISTANT


EVOLUTION UPGRADE TREE: DEFENSE & RESISTANCES

Upgrade #CategoryEffect
1Defense+1 Natural Armor
2ResistancesGain resistance to Poison
3Saving Throw+1 to any Save
4Defense+5 HP
5ResistancesGain resistance to Fire
6Saving Throw+1 to any Save
7Defense+1 Natural Armor
8ResistancesGain resistance to Cold
9Saving Throw+1 to any Save
10DefenseReduce incoming damage by 1d4
11ResistancesGain resistance to Lightning
12Saving Throw+1 to any Save
13Defense+10 HP
14ResistancesGain resistance to Psychic
15Saving Throw+1 to any Save
16Defense+2 Natural Armor
17ResistancesGain immunity to 1 chosen condition (DM’s discretion)
18Saving Throw+1 to any Save
19DefenseReduce incoming damage by 2 (minimum 1)
20ResistancesUnique: Elemental Ward – once per session, become immune to all elemental damage for 1 round


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