Creating new objects in Voltaris 4207 | World Anvil

Creating new objects

Steps:   1) Knowledge Skill - used to have the knowledge and understanding to create a new object. Can be augmented by insight   2) Commerce Skill - used to find and buy the required materials for creation. The skill can be specialised, if not then the difficulty is on grade harder. General equipment is a standard difficulty, specialised is Hard, illegal is Formidable. Fixers and Fencers can be used here as effect contacts and providers   3) Craft Skill - this is used to craft the object. The difficulty is based on the complexity of the item. The time period detailed in the table.   Possible Task Rounds/time   an hour or less 2 -24 hours (1 day) 2 days - 7 days (1 week) 2 weeks - 4 weeks (1 month) 2 Months - 6 months 7 months - 1 year   Critical Roll: 50% completion Success: 25% completion Failure: 0% completing Fumble: -25%   Normal skills are used to adapt, amend and alter existing items.

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