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Vampire

Type: Moonborn   Traits:
  • Maturity: Variable
  • Speed: 40 foot walking
Ability Scores:
  • +1 to STR
  • +1 to DEX
  • Vampire Evolution Your maximum STR and DEX score is increased by 4
Languages:
  • Coe
Influence:
  • +10 Order
Abilities:
  • Judgement’s Claws You have retractable claws that do 1d6 slashing damage. You are proficient with them. You heal half the damage you inflict with your claws, rounded down. The claws must be extended in order to utilize these effects. This is considered an unarmed attack.
  • Justice’s Senses You have proficiency in the Perception skill, and advantage on Perception, Investigation, and Insight checks when in Mastrix’s gaze.
  • Drink Blood You can take 10 minutes to drink blood from a willing or charmed target. This does not harm the target. This provides the benefits of a short rest.
  • Enthrall Once per short rest, you can look into someone’s eyes and attempt to enthrall them. They must make a WIS saving throw, the DC being 8 + PROF + CHA mod, or be charmed for an hour.
  • Darkvision Accustomed to life in the dark, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Weaknesses:
  • Cursed Blood Vulnerable to damage dealt by silver and byzantium. Attacks made with byzantium have advantage to hit you.
  • Cursed Flesh Contact with cypress wood prevents all healing.

Subraces

Altered

Languages:
  • 1 language from original race
Abilities:
  • Vampiric Regeneration During a short rest, you heal 5 additional hit points for each hit die used.
Weaknesses:
  • Lesser Cursed Eyes When under Vortrix’s gaze, you greatly weaken. You cannot heal, and you have disadvantage on attack rolls, saving throws, and Perception checks.

Blood

Ability Scores:
  • +1 to STR
  • +1 to DEX
Abilities:
  • Vampiric Regeneration During a short rest, you heal 5 additional hit points for each hit die used.
  • Vampiric Speed Your walking speed becomes 50 feet.
Weaknesses:
  • Cursed Eyes When under Dunaer’s gaze, you greatly weaken. You cannot heal, and you have disadvantage on attack rolls, saving throws, and Perception checks. When under Vortrix’s gaze, you perish.
  • Cursed Skin Contact with blessed water paralyzes you for 1 round.
  • Bloodthirst Failing to drink blood for 1 cycle forces you into a starved state. In a starved state, you are unable to take a long rest, you have disadvantage on all attack rolls not made with your claws, and you are unable to retract your claws.

Pureblood

Ability Scores:
  • +2 to STR
  • +2 to DEX
Abilities:
  • Greater Vampiric Regeneration During a short rest, you heal 8 additional hit points for each hit die used.
  • Greater Vampiric Speed Your walking speed becomes 55 feet.
  • Swarm of Bats Once per short rest, as an action, you can transform into a swarm of bats. You gain a flying speed of 70 feet, an AC of 17, blindvision for 40 feet, and hit points equal to your level + your CON modifier. In this state, you may only take the dash, disengage, and hide actions. You can end the transformation as an action.
Weaknesses:
  • Cursed Eyes When under Dunaer’s gaze, you greatly weaken. You cannot heal, and you have disadvantage on attack rolls, saving throws, and Perception checks. When under Vortrix’s gaze, you perish.
  • Cursed Skin Contact with blessed water paralyzes you for 1 round.
  • Lawful Soul You cannot enter a dwelling without permission, and you cannot cheat at a game.
  • Bloodthirst Failing to drink blood for 10 days forces you into a starved state. In a starved state, you are unable to take a long rest, you have disadvantage on all INT, WIS, and CHA skill checks and saving throws, as well as attack rolls not made with your claws, and you are unable to retract your claws.

Court

Lauris

Ability Scores:
  • +1 to INT
Languages:
  • Bachi
Skin:
  • Tan
  • Fair
Hair:
  • Light Brown
  • Brown
  • Black
Abilities:
  • Fire Resistance You have resistance to fire damage.

Frost

Ability Scores:
  • +1 to WIS
Languages:
  • Hai’ier
Skin:
  • Pale
Hair:
  • Silver
  • Grey
  • Black
  • White
Abilities:
  • Cold Resistance You have resistance to cold damage.

Romat

Ability Scores:
  • +1 to CON
Languages:
  • Marine
Skin:
  • Fair
Hair:
  • Blond
  • Light Brown
  • Orange
Abilities:
  • Thunder Resistance You have resistance to thunder damage.

Lockh

Ability Scores:
  • +1 to CHA
Languages:
  • Brillan
Skin:
  • Fair
  • Tan
Hair:
  • Light Brown
  • Brown
Abilities:
  • Lightning Resistance You have resistance to lightning damage.
Lifespan
Indefinite
Average Height
3 - 8 feet
Related Organizations
Related Materials