Korobokuru

KOROBOKURU The Korobukuru are a race of eastern dwarves who make their home deep in the jungle, on snowy mountains or in remote forests. They rarely venture outside of their villages, and avoid contact with humans and other intelligent races.   Standing about 4 feet tall, the Korobokuru are nonetheless stout and powerful. Their long, hairy arms and slightly bowed legs and sparse beards give them a comical appearance to many humans. Nonetheless, they are extremely strong and hardy Korobokuru live in small settlements where they farm, hunt and work at simple crafts. They are often considered primitive by settled and more advanced peoples, though the korobokuru’s pugnacious and boastful nature will not tolerate insults. Korobokuru adventurers who travel outside of their villages are most often barbarians, but might also include rangers and druids.     KOROBOKURU NAMES   Names are very important in Korobokuru culture. In addition to the clan name, parents give children a name or nickname at an early age. Upon reaching adulthood, another name is taken, which is mostly kept secret. Only very close family members or companions are told this secret name. Male Names. Akihi, Horohoro, Isonash, Koshaman, Menkakush, Mici, Nupur, Pasekur, Resak, Takhaka, Female Names. Api, Hotene, Katekemat, Kateyui, Mina, Oki, Opere, Nupeki, Pirka, Saki, Toitoi, Umoshmatek, Clan Names. Hakket, Jomo, Kapo, Karafuto, Niputay, Ponape, Yezo, KOROBOKURU TRAITS   Your Korobokuru character has a variety of characteristics in common with all other Korobokuru. Ability Score Increase: Your Constitution Score increases by 2 and your Strength increases by 1.   Age. Korobokuru mature at the same rate as humans, but they are considered young until they are 50 years of age. On average, they live about 350 years, although rare ascetics among them may live much longer.   Size. Korobokuru stand between 3 ½ to 4 ½ feet tall and average about 125 lbs. Your size is Small.   Alignment. The majority of Korobokuru are chaotic or neutral, especially in their relations with outsiders.   Speed. Your base walking speed is 25 feet.   Type. You are of the humanoid type.   Darkvision. Accustomed to the dark forests and the night sky, you have superior vision in the dark. You can see in dim light within 60 feet as if you were in bright light, and in darkness as if it were dim light. You cannot identify color in the darkness, only shades of grey.   Resilience. You have advantage on saving throws against poison and you have resistance to poison damage.   Hardy. You have advantage on all Strength and Constitution saves against magic.   Toughness. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.   Languages. You can speak Korobokuru, Kozukan (Common)   Close to the Wild. You have proficiency in the Nature skill. If attempting to identify plants and animals of your clan's native area, you have Advantage on skill checks.