Ratfolk Species in Verum | World Anvil

Ratfolk

Created by Shay, TactfulKook, Dr Imp

Basic Information

Anatomy

Humanoid

Additional Information

Perception and Sensory Capabilities

The standard 5

Ratfolk

Small humanoid creature with ratlike features.
ability score increase: +2 Dexterity, (+1 based on subrace)
age: Similar to humans
Size: Small
speed: 30ft
Languages: You can speak, read, and write Common, Beastspeak and one other language of your choice.
race features:
Darkvision - You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.   Sneaky - You are proficient in the Stealth skill.   Keen Smell - You have advantage on Wisdom (Perception) checks that rely on smell.

Subraces

Diseased One

Ability Score Racial Traits – A Diseased One increases their Wisdom score by 1.   Plague Doctor - You have proficiency with Poisoner’s Kit.   Enfeebling Bite - Your bite is a natural weapon you can use to make unarmed strikes. Your bite counts as a finesse weapon, and as such, you deal piercing damage equal to 1d4 + your Strength or Dexterity modifier.
When you hit with your bite, you can have the enemy make a Constitution save against a DC equal to 8 + your proficiency + your Wisdom modifier or they deal only half damage with weapon attacks that use Strength until the start of your next turn. You can use this ability a number of times equal to your proficiency and you regain all uses when you finish a short or long rest.  

Cunning One

Ability Score Racial Traits – A Cunning One increases their Intelligence score by 1.   Scientist - You have proficiency with Tinker's Tools.   Cunning Plan - You can spend 1 minute telling your comrades your latest cunning plan. You can choose one skill for your allies or choose a skill for each ally separately (maximum of 5 allies). For the next hour, your chosen allies can reroll one d20 for the chosen skill check. The new roll must be used. Once you use this trait, you can't use it again until you finish a long rest.