Rage in Verum | World Anvil

Rage

Rage

Whoever appeals to mercy against his fellow man is either a fool or a coward. Whoever cannot take care of themselves without mercy is both. For the wounded shall say to their enemy, “If I live, I will kill you. If I die, you are forgiven.” What was left broken, and unspoken, will be mended by violence, and the flames of anger endlessly kindled.  

Deities

Lorita, The Seven  

Domain Spell

At each indicated cleric level, you add the listed spells to your spells prepared.
1st - Searing Smite, Hellish Rebuke
3rd - Flame Blade, Shatter
5th - Enemies Abound, Bestow Curse
7th - Freedom of Movement, Shadow of Moil
9th - Flame Strike, Immolation
 

Sibling of Wrath

Choose one cantrip from among Fire Bolt, Green-Flame Blade, and Primal Savagery, and you can cast it as a cleric cantrip. You also gain proficiency in the Martial skill.  

Restless Fury

From 1st level, you can cast a spell or cantrip that requires you to make a spell or melee weapon attack as a bonus action instead of its normal casting time. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once), and regain these uses when you finish a long rest.  

Divine Domain Feature

At 2nd level, you gain the following feature from your Divine Domain.  

Channel Divinity: Dire Aura

Starting at 2nd level, you can use your Channel Divinity as an action to create an aura 30 feet around you for 1 minute. All creatures within this aura can score critical hits on a roll of 19 or 20. All creatures that start their turn inside the aura gain a 10 foot bonus to their movement speeds as long as they move in a straight line towards a hostile creature.  

Divine Domain Feature

At 6th level, you gain the following feature from your Divine Domain.  

Insatiable Savagery

Starting at 6th level, you gain resistance to fire damage.   When you cast a spell that deals physical or fire damage, you can add your Wisdom modifier to one physical or fire damage roll of that spell against one of its targets.  

Divine Domain Feature

At 8th level, you gain a feature from your Divine Domain.  

Vengeful Strike

At 8th level, you gain the ability to strike back against enemies with a vengeance. Once on each round when a hostile creature hits you with an attack, you can use your reaction to make a melee weapon attack back at the creature, dealing an extra 1d10 fire damage to the target. When you reach 14th level, the extra damage increases to 2d10.  

Divine Domain Feature

At 17th level, you gain the following feature from your Divine Domain.  

Detonate Rage

Starting at 17th level, you gain immunity to fire.   If a hostile creature is within sight, you can activate this ability as an action, concentrating on it for up to 1 minute. A hostile creature must stay within sight for you to maintain concentration. When you lose concentration, or after 1 minute, the energy explodes, dealing 1d10 fire damage for each round you concentrated on the ability to all creatures and unattended objects within 40 feet.

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