Cyrus Cascade Character in Verum | World Anvil

Cyrus Cascade

Cyrus Cascade

Physical Description

General Physical Condition

He's a lanky guy, but there's some muscle on him that is quite fitting for a monk. He also looks naturally suspicious because that just how he paints himself - but hey, more power to him.

Apparel & Accessories

Cyrus often wears more formal clothing and the like.

Mental characteristics

Personal history

The Grinning Gambler. A ship that is home to every sin of humanity. And unfortunately, Cyrus is a part of the many born there - another child lost in the faceless crowd of the inhumane. Yet, somehow, in some way, the good inside of the forgotten boy shined brighter than the evil that surrounded him.   Due to the actions of the few who gave it their all, Cyrus was saved. And in that salvation, he sought to save others even in the darkest pits of hell... Yet despite his best efforts, there was little that can be done to bring salvation to the people that called the ship their home.   Alas, he could not give up. It was not in his nature to, especially not for the one who challenges fate and seize destiny with his own hands. Guided or not by his goddess, Cyrus would ultimately leave behind the ship to search for a solution.   A solution to save the people he left behind, by any means necessary.

Education

Not a learned man, but definitely knows enough from what he picked up around him.

Employment

Collector Faction Member

Accomplishments & Achievements

Nope. Nothing. Just tried to help the people of Khao with all he got. Also helped the Bard's College widepeepoHappy

Failures & Embarrassments

Nope. Nothing. Passed out after helping the people of Khao after giving it his all.

Mental Trauma

  • Oloken'Hai and his followers.
  • The Violet - Striking down Khao.

Morality & Philosophy

Everyone is worth saving, despite how impossible it might seem.   If something was worth doing, you would give it your all. If you didn't, did you even care?

Personality Characteristics

Motivation

Seizing the reigns of fate, and to always move forward in an attempt to do good.

Likes & Dislikes

He really, REALLY likes food.   He also really, REALLY hates Oloken'Hai.

Social

Family Ties

None that is known of.

Religious Views

Follower of the Matron of Fate. After all, if he is to challenge his fate, would it not be fit for his goddess to guide him in doing so?

A strange individual that's always down for a gamble. Go with the flow, so to say.

View Character Profile
Alignment
Chaotic Good
Age
21
Children
Gender
Male
Eyes
Yellow
Hair
Green
Skin Tone/Pigmentation
Pale
Height
5'8 ft
Weight
175
Known Languages
Common, Elven

Cyrus Cascade

Variant Human Race
Dolten/Gambler-Born Origin
Kensei Monk 6 / Rogue 2 Class & Level
Chaotic Good Alignment
Matron of Fate Deity
The Collector Faction
Gambler - Ambassador Rank/Position
5 Loyalty
Gourmet Guild Company

Strength 11
+0
Dexterity 18
+4
constitution 14
+2
intelligence 11
+0
wisdom 19
+4
charisma 10
+0
Total Hit Dice 5
Hit Die
1d8+2
+3 proficiency bonus
+3 Strength
+7 Dexterity
+2 Constitution
+0 Intelligence
+7 Wisdom
+0 Charisma
saving throws
+4 Acrobatics
+4 Animal Handling
+0 Arcana
+3 Athletics
+0 Deception
+0 History
+7 Insight
+0 Intimidation
+0 Investigation
+10 Martial
+4 Medicine
+0 Nature
+7 Perception
+0 Performance
+3 Persuasion
+0 Religion
+5 Sleight of Hands
+10 Stealth
+4 Survival
skills

 
23
MV

Prestige
1
Attunement Slots
18
Armor Class
62
Hit Points
+6
Initiative
45
Speed
WeaponAttackDamage
Spear 1d20+5 1d8+3
Unarmed Strike 1d20+5 1d4+3
Darts 1d20+5 1d4+3
Longsword 1d20+5 1d10+3
Attacks
Simple Weapons, Shortswords (Monk)
Longsword, Longbow, Cestus (Kensei)
Herbalism Kit (Monk)
Alchemist Kit (Academy)
Smith's Tools (Academy)
Forgery Kit (Collector)
Disguiser Kit (Collector)
Calligrapher's Supplies (Kensei)
Thieves' Tools (Rogue)
Common, Elven, Thieves Cant
Expertise (Stealth, Martial)
Proficiences
Mage Hand
Spellcasting
319 gold, wow, much poggers
23 CT

Reagents
N/A

Consumables
x2 Potions of Healing, x4 Potion of Greater Healing, x2 Weak Oil of Sharpness, x3 Potion of Invulnerability, x3 Potion of Heroism, x4 Potion of Superior Healing, x1 Potion of Fire Resistance

Spear - Versatile (1D8), Thrown (20/60)
Longsword - Versatile (1D10)
7 Darts - Finesse, Thrown (20/60)
Longbow - 1d8, Range (150/600)
Quiver, 18 Arrows
Explorer's Pack - (Backpack, Bedroll, Mess Kit, Tinderbox, 10 Torches, 10 Day Rations, Waterskin, 50 ft of Rope)
10 Oil Flasks

Fuzzy Claw Toe'd Slippers - 20 ft climbing speed

Decaying Fetish
+1 necrotic damage on damaging cantrips

Flying Fists (Attuned)
Flying Fists
Cestus - Rare (2,000gp) - Attunement

A gauntlet that wraps tightly around the wearers hand and wrist. The knuckles glow slightly red with the rage of the Way of the Phoenix Chosen.

Your Wisdom score increases by 1, up to a maximum equal to your ability score cap.

You deal 1d4 fire damage on attack rolls made with this Cestus

Restless Like Fire - You gain a 30 foot climbing speed when you are wearing this Cestus.

This item is Glorybound


Random Cestus
T2 Mission Reward
Cestus - Rare (2,000 gp) - Attunement
The crystalline edge of these blades normally appear unassuming, but when reflecting bright light, hues of red, green, blue, and yellow subtly dance across its surface.
Your Dexterity score is increased by 1, up to a maximum equal to your score cap.
This cestus deals slashing damage instead of bludgeoning damage.
Absorb Essence. These blades occasionally temporarily copy the defensive capabilities of its victims, turning it into a newfound surge of energy. When you land a critical hit with this weapon, choose from one of the following: fire, lightning cold, acid. If the target has resistance to the same damage type as your choice, you gain resistance to that damage type for 3 rounds. While you gain resistance in this manner, attacks you make with this weapon gain 1d6 damage of the same type. Landing another critical hit while this effect is active does not stack the effect. Instead, the duration is reset.
This item is Glorybound.


Atlas
Masterwork Longsword

A simple longsword that is decorated almost regally. It features a pure white cross-guard with grey accents, that smoothly transitions into a triangular rain-guard that depicts the sigil of the Matron of Fate. The pommel sports a red tassel - not so subtly referencing the red string of fate.

Despite how it looks like it’s for show, it still functions as a weapon.


Circlet of Unavoidable Mockery
Wondrous (Circlet) - Minor Rare - 1350 gp - Attunement

There is a rather large crystal embedded into a crude iron circlet. The Crystal has a symbol of an ankh engraved into it and it is humming with psionic energy.

Your Wisdom score is increased by 1, up to a maximum equal to your ability score cap.

Mockery of the Mind: You can cast the vicious mockery cantrip a number of times equal to your proficiency modifier and you regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for it.
When you cast vicious mockery this way, it does not require a verbal component and the target does not need to be able to hear you as you instill the idea of them being mocked directly into their mind.

This item is Glorybound.


Collector's Starter Kit
Fine set of Clothes, Forgery Kit, Disguise Kit, Abacus, Bullseye Lantern, x2 Bandolier.


Fadesteel Dice
Once per mission, roll d6. One: Remove magical or half of the gold, Two-Four: Nothing, Five-Six : Add a magical item.


Collector's Playing Card
Personal card, once per day, you can use this card to detect magic or identify.

Equipment
The Collector
Faction
The Mad Man
Stat Array
Feat: Resilient - +1 Wisdom and Proficiency in ST

Dolten/Gambler-Born: +3 ST vs Fear
+2 to random stat. Critical fails on 2.

Monk 1: Martial Arts (1d6), Unarmored Defense

Monk 2: Ki (5) - Flurry, Patient Defense, Step of Wind. Unarmored Movement (+10)

Monk 3: Deflect Missiles, Kensei Monastic Tradition (Agile Parry, Kensei Shot)

Monk 4: +2 to Dex

Monk 5: Extra Attack, Stunning Strike - 1 Ki, DC 15

Monk 6: Ki-Empowered Unarmed Strikes, Kensei Monastic Tradition (Deft Strike, Magic Kensei Weapons)

Rogue 1: Expertise (Stealth, Martial), Sneak Attack (1d6),

Rogue 2: Cunning Action
Class/Racial Features & Traits