Clubba Dragga Character in Verum | World Anvil

Clubba Dragga

Children

Clubba Dragga

Red Orc Race
Orde/WallBorn Origin
Monk 1 Class & Level
Neutral/Neutral Alignment
The Seven Deity
Watch Wall Faction
Rank/Position
Loyalty
Company

Strength 12
+1
Dexterity 15
+2
constitution 16
+3
intelligence 10
+0
wisdom 15
+2
charisma 11
+0
Total Hit Dice 1
Hit Die
1d8+3
+2 proficiency bonus
+5 Strength
+6 Dexterity
+5 Constitution
+2 Intelligence
+5 Wisdom
+2 Charisma
saving throws
+5 Acrobatics
+3 Animal Handling
+0 Arcana
+5 Athletics
+0 Deception
+0 History
+3 Insight
+0 Intimidation
+0 Investigation
+3 Martial
+3 Medicine
+0 Nature
+5 Perception
+0 Performance
+0 Persuasion
+0 Religion
+3 Sleight of Hands
+3 Stealth
+3 Survival
skills

 
0
MV
0
Prestige
1
Attunement Slots
16
Armor Class
21
Hit Points
+3
Initiative
30
Speed
Attacks
Armor: none
Weapons: simple weapons, shortswords
Brewer's Tools
Athletics, Acrobatics

Proficiences
N/A
Spellcasting
Anointed Crossbow
Fadesteel Warhorn
Bandoliers x 2
Potion of Healing x 3
Pole of Collapsing
Equipment
Watch Wall
Faction
Mad Man
Stat Array
Burning Blood. Whenever an enemy within 5 feet of you would attack you with a melee weapon and deal more damage than your Constitution modifier, you can bleed fire on that enemy for an amount of fire damage equal to your Constitution modifier. This can only occur once per round.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Class/Racial Features & Traits