Edmund Thorton Character in Verum | World Anvil

Edmund Thorton

Children

Edmund Thorton

Human varint Race
Steton - Dragonslayer Origin
Fighter - Unbreakable | Cleric - Strife 3 | 1 Class & Level
Neutral Alignment
Iass Deity
Fectionless Faction
sure Rank/Position
0 Loyalty
wut Company

Strength 16
+3
Dexterity 10
+0
constitution 18
+4
intelligence 11
+0
wisdom 15
+2
charisma 11
+0
Total Hit Dice 1
Hit Die
1d10+4
+2 proficiency bonus
+2 Strength
+0 Dexterity
+2 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+5 Athletics
+0 Deception
+0 History
+0 Insight
+0 Intimidation
+0 Investigation
+4 Martial
+0 Medicine
+0 Nature
+4 Perception
+0 Performance
+0 Persuasion
+2 Religion
+0 Sleight of Hands
+0 Stealth
+4 Survival
skills

 
9
MV
0
Prestige
1
Attunement Slots
20
Armor Class
43
Hit Points
+0
Initiative
30
Speed
Attacks
Fighter - Athletics, Perception
Factionless - Martial, Brewer’s supplies
Deity (Iass) - Survival
Human - Religion
Proficiences
Cleric -
Cantrips: Light, Guidance, Toll the Dead
1st : Absorb Elements, Protection from Evil and Good, Healing Words, Shield of Faith, Bless

Spellcasting
War hammer
Shield - Iass holy symbol engraved
Plate mail
Handaxe x 2
Dungeoneer's pack
Potion of Healing x 5
Potion of Greater Healing x 2
Silvered Spear
Potion Bandolier
Scroll Bandolier
Casks of Scorpion Tail Ale x 3
Cask of Doan’s Copse Honey Mead from the Grey Cask inn and Tavern (About 10 servings of a very pleasant ale)
Scorpion Spear (PHB Spear, sharp end is shaped like a Scorpion.)
Brew Supplies
Gem - 25gp

Currency:
3040.5gp

Crafting Tokens: 16

Pet(s):
Fred the Daborakian Bearded Heron [stats of raven]
Equipment
Fectionless
Faction
Mad Man
Stat Array
Human - Heavy Armor Master
Language - Common, Draconic
Fighter 1- Fighting Style: Protection
Fighter 2 - DR all = prof
Clear 1 - Withstand
From 1st level, your faith is empowered by a will to resist wounds. Whenever you would take damage, you may choose to heal yourself for 1d10 hit points as a reaction. (This happens simultaneously with the damage.) You may only do this a number of times per day equal to your wisdom modifier (minimum one).
You regain the use of this ability whenever you finish long rest.
Class/Racial Features & Traits