Peremil
Peremil
AKA: The Pewter Nation
Type: country
Government: Anarchy (self-governing cities)
Leaders: N/A
Location: Southwestern Verna, west of Morania
Known For: Dusk Agate, Ruins, Technology
People: Independent, creative, innovative, selfish
"Adapt or die, such is the way of Peremil." —Old Peremilian Proverb
The desolate country of Peremil is a collection of self-governing cities which are known for their ancient ruins, some which predate The First Age of Cataclysm hundreds of millions of years ago. The country of Peremil is an anarchistic society where each city does what is necessary to survive. Many of these cities have formed alliances through trade or war, while others exist solely alone. The ruins are often a source of Dusk Agate, a rare gem containing the powers of shadow and decay, which can be used for a multitude of dark and foul purposes.
Due to Peremil's lawless atmosphere, many outlaws have found refuge within the country's ruined cities, which have created an ever present and ever dangerous bandit threat.
AKA: The Pewter Nation
Type: country
Government: Anarchy (self-governing cities)
Leaders: N/A
Location: Southwestern Verna, west of Morania
Known For: Dusk Agate, Ruins, Technology
People: Independent, creative, innovative, selfish
"Adapt or die, such is the way of Peremil." —Old Peremilian Proverb
The desolate country of Peremil is a collection of self-governing cities which are known for their ancient ruins, some which predate The First Age of Cataclysm hundreds of millions of years ago. The country of Peremil is an anarchistic society where each city does what is necessary to survive. Many of these cities have formed alliances through trade or war, while others exist solely alone. The ruins are often a source of Dusk Agate, a rare gem containing the powers of shadow and decay, which can be used for a multitude of dark and foul purposes.
Due to Peremil's lawless atmosphere, many outlaws have found refuge within the country's ruined cities, which have created an ever present and ever dangerous bandit threat.
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