Clan Rockhall
Clan Rockhall, a storied dwarven lineage dwelling deep within the Lortmil Mountains, has long stood as a bastion of dwarven tradition, craftsmanship, and martial prowess. Their history, marked by conflicts with orcish hordes and alliances with neighboring clans, remains pivotal to the survival and prosperity of Rockhall. Among its most renowned defenders are the Steelbeards, an elite group of fighters and rangers who act as protectors, agents of justice, and heroes of their people.
Over five centuries ago, Clan Rockhall inadvertently unleashed an ancient evil buried beneath the Lortmil Mountains. This cataclysmic event forced them into exile, erasing the path back to their ancestral lands from memory. This period marked the beginning of a long and arduous journey for the clan, setting the stage for a saga of redemption and reclaiming lost glory.
Clan Rockhall members are celebrated for their steadfast nature and unyielding loyalty to their allies. Adherence to a lawful alignment is common, though not a prerequisite for clan membership. The clan opens its ranks primarily to dwarves from Verbobonc, with special consideration given to those whose souls have been reforged by Moradin for the sacred duty of reclaiming their ancestral domains.

Rockhall
Nestled in a fortified hold deep within the Lortmil Mountains, Rockhall is renowned for its impressive stone fortifications, subterranean halls, and flourishing smithies. The clan is a tight-knit community, dedicated to preserving their ancestral ways while safeguarding their home against the ceaseless threats of the mountains.- Location: Lortmil Mountains, south of Veluna.
- Key Features: Rock-hewn halls, great forges, fortified gates, and thriving gem mines.
- Population: Primarily dwarves, with some rock gnomes living as allies or artisans.
History and Legacy
The Ancient Evil and ExileOver five centuries ago, Clan Rockhall inadvertently unleashed an ancient evil buried beneath the Lortmil Mountains. This cataclysmic event forced them into exile, erasing the path back to their ancestral lands from memory. This period marked the beginning of a long and arduous journey for the clan, setting the stage for a saga of redemption and reclaiming lost glory.
Reclamation Efforts
Today, under the leadership of Thane Thornblade Rocksplitter, the clan is engaged in a relentless quest to rediscover their homeland and expel the invaders that plague their region. The arrival of envoys from Prince Corond of Ulek, seeking assistance against the orcish hordes of Turrosh Mak in the Pomarj, underscores the strategic importance of Clan Rockhall in regional politics.The Steelbeards
The Steelbeards are an elite organization of warriors and rangers formed in 451 CY to defend Clan Rockhall’s lands and interests. Originally numbering twelve, the Steelbeards have since become a symbol of strength and resolve. Each member embodies the ideals of justice, loyalty, and unmatched skill in combat. Though aged, their prowess has not diminished, making them revered figures in dwarven society.Role and Purpose
The Steelbeards play several vital roles in Clan Rockhall’s society and defense:- Protectors: Guarding Rockhall against orc, goblin, and giant incursions.
- Justice Keepers: Serving as judges, executioners, and trackers of fugitives.
- Elite Warriors: Leading critical skirmishes and tactical operations in the Lortmil Mountains.
- Smithing Tradition: Crafting legendary weapons and armor under Jeth’s guidance.
Relationship with Key Figures
The Steelbeards are trusted agents and allies of Rockhall’s leadership. Their relationships with other prominent dwarves shape the clan’s direction.Thornblade Rockspitter (Clan Elder and Priest of Moradin)
Thornblade relies heavily on the Steelbeards for solving disputes and dealing with threats regular warriors cannot manage.“Bradlak and his Steelbeards handle the troubles I cannot pray away.”
Sadendd Durenhardt (Clan Storyteller)
The Steelbeards feature prominently in Sadendd’s tales, becoming larger-than-life legends to younger dwarves.“The Steelbeards are more myth than dwarf—twelve titans whose axes ring louder than any forge.”
Flaith Bloodblade and Krovusa (Chief Agents of Thornblade)
These two are elite operatives who liaise closely with the Steelbeards during major threats to Rockhall, often leading joint efforts against powerful foes.Politics and Influence
The Steelbeards are highly respected, but their influence extends beyond Rockhall itself:- Internal Role: Enforcers of clan law and tradition. They answer to Thornblade but operate semi-independently when pursuing justice.
- Relationship with Other Clans: The Steelbeards are respected by Clan Rockhammer and other Lortmil dwarves, often called to assist in large-scale battles or emergencies.
- Veluna and the Surface World: While dwarves rarely meddle in human affairs, the Steelbeards maintain trade and defensive ties with Veluna and the High Roads Trading Company.
Current Challenges and Threats
While their legend remains strong, the Steelbeards face mounting challenges:- Orc Raids: Increasingly organized orc and goblin warbands threaten the Lortmil footholds.
- Aging Leadership: Bradlak, Darb, and Jeth are all advanced in age, with few worthy successors ready to take their place.
- Rockhall’s Politics: Rival clans within Rockhall sometimes resent the Steelbeards' influence and autonomy.
- The Shadow Below: Rumors of an ancient evil stirring in the deepest tunnels may require the Steelbeards’ intervention.
Membership and Culture
Steadfast Loyalty and Lawful AlignmentClan Rockhall members are celebrated for their steadfast nature and unyielding loyalty to their allies. Adherence to a lawful alignment is common, though not a prerequisite for clan membership. The clan opens its ranks primarily to dwarves from Verbobonc, with special consideration given to those whose souls have been reforged by Moradin for the sacred duty of reclaiming their ancestral domains.
Ranks and Responsibilities
- Dwarf of Rockhall: Entry-level membership recognizing one's commitment to the clan's values.
- Steward of Rockhall: A rank of honor bestowed for notable skills and deeds, involving advisory duties to Thornblade Rockspitter on clan safety.
- Elder of Rockhall: A title granted to those whose unwavering devotion to the clan has been recognized, involving governance and judicial responsibilities.
Military and Defense
Earthwardens and Mithral Guard- Earthwardens of Rockhall: This elite group harnesses the elemental powers of the earth in their defense strategy, serving as a formidable barrier against the perils surrounding their mountainous home.
- Mithral Guard: Founded by Thornblade Rockspitter, this group comprises the most skilled warriors of the clan, dedicated to safeguarding Clan Rockhall and its interests. Their rigorous training focuses on subterranean combat and tactical maneuvers, preparing them to face threats like the dreaded illithid and the forces of the Pomarj.
Conclusion
Clan Rockhall embodies the resilience and enduring spirit of the dwarven people. With a complex structure of governance, a robust military presence, and a rigid legal system, they stand as a bulwark against chaos, fiercely protecting their traditions and their people. As they continue to navigate the challenges of the present, their eyes remain fixed on the restoration of their ancient homeland, driven by the indomitable will that has defined their storied history.MEMBERSHIP OPTIONS
Members that reach the rank of Steward can join one of the special groups within Clan Rockhall. You gain special privileges by doing so, but you also take on additional responsibilities. If your Affiliation score drops below 15, you are kicked out of the special group.Earthwardens of Rockhall
The Earthwardens of Clan Rockhall are a select group of warriors trained to use the powers of Earth in conjunction with the faith of Moradin for the defense and protection of dwarves. These elemental warriors stand as bastions of safety and shelter against the hordes that inhabit the Lortmil Mountains .Mithral Guard
The Mithral Guard is an elite dwarven unit of warriors and protectors dedicated to the defense of Clan Rockhall and the dwarven nation. Formed by Thuldon Rockspitter, the Mithral Guard is versed in team tactics, underground combat, and strives against any invader that would threaten Clan Rockhall. When danger threatens the clan—it is the Mithral Guard that serves as the first line of defense and a bulwark against the incursion, with members putting themselves directly in harm’s way so that others may escape.They are devoted members of Clan Rockhall that have proven themselves dedicated to the defense of the dwarven nation. Their specialized training teaches them how to draw strength from the very stone beneath their feet. The Mithral Guard spends much of their time patrolling the tunnels the underdark, vigilant against both the hated illithid invaders, and the ever increasing threat of Blackthorn and the Pomarj.
Membership in the Mithral Guard is only open to those lawful-good dwarves that have received a personal invitation from Thuldon Rockspitter to join. For that reason, information on their benefits, requirements, and abilities is not listed here. If you are fortunate enough to receive an invitation to join this elite group, you will receive a separate certificate which details this information.

Mithril Guard by 3orcs
Clan justice
Clan justice is done through trial by clan elders, none of whom can have a blood-interest (direct relationship to either the accused or injured parties). Verdicts are limited to "innocent," "not proved" and "guilty." Obtaining "not proved" verdicts is far from an acquittal, however; they are a black mark against a dwarf's name - those who collect more than six such verdicts are cast out of a clan. Punishments for a "guilty" verdict range from service to injured families to death, and are at the whim of the elders - there are no set sentences for given crimes.Rumors About Clan Rockhall
The ancient and storied Clan Rockhall, once exiled from their ancestral lands in the Lortmil Mountains, has been the subject of many tales and rumors that resonate through the halls of Verbobonc and beyond. Here is a compilation of the most pervasive and intriguing rumors surrounding this resilient dwarven clan.
Show spoiler
Hidden Legacy of the Twelve
The original twelve Steelbeards were bound by an ancient oath to Moradin himself. Some speculate this oath grants them longevity and supernatural strength in times of dire need.- The True Oath: A secret vow binds the Steelbeards to never abandon Rockhall, even in death. Their spirits are rumored to linger in the great halls, ready to defend their kin.
- Jeth’s Hidden Forge: Jeth is rumored to have discovered an ancient forge of Moradin, capable of crafting artifacts. Its location remains a tightly guarded secret.
- Thornblade’s Plan: Thornblade has secretly tasked Bradlak and his Steelbeards with scouting deeper into the Lortmil Mountains for signs of a rising threat—possibly giant alliances or even demonic incursions.
Return to Ulthak-Nor
It is said that five hundred years after their forced exodus, the dwarves of Clan Rockhall have finally reclaimed Ulthak-Nor. The clan's return to their ancestral stronghold was marked by battles against lingering evils that had infested their hallowed halls during the centuries of their absence.Thuldon Rockspitter's Allegiance
(future event) Thuldon Rockspitter, the current Thane of Clan Rockhall, once served as a smith to Baroness Elinor Asbury during the clan’s arduous quest to locate their lost home. Stories suggest that Thuldon has vowed to repay the aid provided by Lady Elinor and the people of Verbobonc once his clan has fully secured Ulthak-Nor and purged the evil from the surrounding areas.Giants in the Valley
Recent sightings report that giants have been spotted in the valley near Granite Keep, which is believed to be a surface settlement connected to Clan Rockhall. Rumors suggest that these giants may be collaborating with the same dark forces that originally drove the dwarves from their homeland.A New Alliance
(future event) Amidst the tensions and threats posed by the giants, Thuldon Rockspitter has reportedly committed his clan to assist in the defense of the Viscounty of Verbobonc. This has led to increased diplomatic activity, with couriers frequently traveling between Granite Keep and Ostverk, the domain of Lord Corbin Deleveu, hinting at a burgeoning alliance.Secrets of the Deep
Whispered among adventurers and bards are tales of hidden treasures and forgotten relics buried deep within the mines and caves of Ulthak-Nor. These legends speak of powerful artifacts that could tip the balance in the ongoing struggles against the forces of chaos and destruction.Rebirth of Ancient Evil
Some say that the evil that once ousted the dwarves has not been fully vanquished but merely lies dormant, biding its time to strike anew. Concerns persist that this malevolence may yet have agents and allies lurking within the mountains, plotting the downfall of Clan Rockhall and their newfound peace.Cultural Renaissance
As Clan Rockhall resettles and rebuilds, there has been a notable revival of ancient dwarven arts and crafts. This cultural renaissance is not only strengthening their societal fabric but also attracting traders and scholars eager to learn from and trade with the dwarves."From the Depths, We Rise Again."

Thornblade Rocksplitter by 3orcs
Thornblade Rocksplitter
Clan Elder and Priest of Moradin- Role: Thornblade Rockspitter is the spiritual and political leader of Clan Rockhall. As a priest of Moradin, he embodies the virtues of craftsmanship, strength, and perseverance.
- Lineage: Thornblade is the son of Ulgar the Defender and Gunleada, a priestess of Berronar Truesilver, giving him strong spiritual and martial lineage.
Notable Steelbeards
Each member of the Steelbeards brings a unique skillset, personality, and role that solidifies their reputation.Bradlak Ironhand, Justice Hammer of Moradin
Judge, teacher, and marshal- Description: Bradlak serves as Rockhall’s Justice Hammer, tasked with resolving disputes and hunting down lawbreakers. He is a grizzled but fair leader with a keen eye for truth.
- Personality: Stern, pragmatic, and deeply loyal to Thornblade Rockspitter, the clan elder.
- Quote: “The law of the clan is the hammer that shapes us. Disobey it, and I’ll see to your reforging.”
Darb MacDulin, Defender of the Halls
Senior war leader and dwarven defender- Description: Darb is the backbone of Rockhall’s defense. As a master tactician, he trains younger warriors in discipline and formation tactics.
- Personality: Gruff, disciplined, and relentless.
- Quote: “Form ranks, hold the line, and swing true. Orcs break when steel doesn’t.”
Jeth “Iron-Talker” MacDori, The Visionary
Master Smith, artificer, and spellcaster- Description: Jeth is the Steelbeards’ smith and the closest thing to a spellcaster among them. His enchanted weapons and armor are revered for their beauty and lethality.
- Personality: Crotchety, cantankerous, but brilliant.
- Quote: “If you’re gonna swing an axe, make sure it’s got a bit of magic in it. Never trust plain steel alone.”
Rorik MacDroo, The “Youngster”
Underscout, ranged specialist, and skilled hunter.-
Description: Rorik MacDroo, at 196 years of age, remains the youngest member of the Steelbeards despite joining the group when he was just 56. A hill dwarf of wiry build, he is as relentless in the wilds as he is in combat. Rorik prefers to scout ahead and strike unseen, favoring a dwarven urgrosh as his weapon of choice. His pack bristles with weaponry, including a mace, short sword, dagger, and throwing hammer, showcasing his adaptability in battle.
- Personality: Humble, observant, and gruffly humorous, Rorik remains fiercely loyal to the Steelbeards, though he often endures lighthearted ribbing as the “kid” among his grizzled companions. His pragmatic approach to danger makes him invaluable during scouting missions.
- Quote: “I’ll go on ahead. If I come running back with Ulin barking, start swinging those axes.”
Companion – Ulin
Faithful wardog and pack guardian.- Description: Ulin, Rorik’s loyal wardog, is a powerful and battle-trained beast clad in studded leather barding. Though protective of Rorik, Ulin serves as the first line of defense for the Steelbeards’ pack horses during long treks. With 13 hit points and a keen sense of danger, Ulin ensures that no goblin or orc sneaks up on the Steelbeards.
- Quote: (bark, bark, growl) “Looks like trouble ahead, lad.”
Type
Geopolitical, Clan
Leader
Location
Controlled Territories
Notable Members
Related Species
Quotes from the Steelbeards
Bradlak: “Justice doesn’t always wait for trials—it sometimes rides on the swing of an axe.”
Darb: “By Moradin’s beard, if you’re scared of dying, stay out of the tunnel.”
Jeth: “Steel is good. Steel with a rune? Better.”
Thornblade Rockspitter: “The Steelbeards carry the burden of our safety. If they falter, we all fall.”
Legal System and Clan Law
Clan Justice
The clan upholds a strict legal code, rooted in the fundamental belief in law and order. Justice is administered by impartial elders, and verdicts can profoundly impact a member's standing within the clan:- Not Proved: A verdict indicating insufficient evidence, viewed unfavorably and potentially leading to ostracism.
- Guilty: Consequences vary from restitution to the death penalty, depending on the elders' discretion.
Core Laws
- Truthfulness among dwarves is paramount.
- Theft or deceit within the clan is forbidden.
- Concealing illness or injury is prohibited.
- Collaboration with non-dwarven entities against fellow dwarves is strictly prohibited.
- Refusal to aid a clan member in distress is unacceptable.
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