The Boiling Sea
Steam continually rises from the boiling sea, filling the air with a thick mist that obscures sight of jagged rocks and the tops of volcanoes that peek above the oceans’ surface. The shifting earth and lava deep beneath the seabed regularly releases toxic gases from deep crevices that can render any who breathe them unconscious within seconds and dead within minutes. Bold merchants that seek to circumvent the pirates of Paruga or with little time sail these waters to pass quickly between the lands of Nemir and Sabal. Though none are so foolish to do so without some form of magic or way to filter the toxic air.
Luckily for those that wish to pass quickly, ships of Stormheld Bastion wave-riders are drawn to the dangers and excitement offered by this place and are willing to traverse them with valuable packages and items for high prices. With the help of their unique sorcerers they have found ways to keep the toxic gas from the ships. A team of these sorcerers have even managed to create breathing masks with the help of the artificers of The Dracis Collective that can grant this power to those not wave-riders. Though these are rare items indeed and largely kept by the nations of Unitum pact as an edge over any other nations.
Luckily for those that wish to pass quickly, ships of Stormheld Bastion wave-riders are drawn to the dangers and excitement offered by this place and are willing to traverse them with valuable packages and items for high prices. With the help of their unique sorcerers they have found ways to keep the toxic gas from the ships. A team of these sorcerers have even managed to create breathing masks with the help of the artificers of The Dracis Collective that can grant this power to those not wave-riders. Though these are rare items indeed and largely kept by the nations of Unitum pact as an edge over any other nations.
Type
Sea
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