Venhum Feats
This article contains all the Venhum Feats that will be available during Character Creation at Level 1!
Haine Survivor
Prerequisite: Born in Haine
Haine has become one of the harshest to live in environments of all of Venhum after many catastrophic events that changed weather, a culture of a people and even made a large chunk of the continent unavailable to its inhabitants. Due to all these factors people of Haine are always seen as innovative in their ways how they have survived under such hard conditions for centuries. You gain the following features below:You gain advantage on saving throws against being exhausted or frozen.
You gain proficiency in an Artisan Tool of your choice.
You gain proficiency in your choice of Cunning, Endurance or Survival.
Lifely
Prerequisite: Any.
In whatever conditions you have been growing up, you have always been lifely and full of energy, as well as optimism, gaining the following feature below:You can now reroll any Hit Dice during a Level Up of your Character once, not just every five levels, and having to take the second result.
Leyialian Host
Prerequisite: Born in Leyial
Leyial is one of the most peaceful of the three main continents, if you ignore the massive worms bothering people. Its nature is vast, its cast of creatures is unique and diverse and many places have deep cultural relevance to this day. Due to this strong connection between its people and its continent, many nature spirits tend to guide the young to a better place in the future, not through possession, but encouragement and slight empowerment. You gain the following features below:You gain advantage on saving throws against being charmed or possessed.
You gain proficiency in the Ethereal language.
You gain proficiency in your choice of Animal Handling, History or Nature.
Mea'drin Warrior
Prerequisite: Born in Mea'lu
Mea'lu has been always influenced harshly by its Primordial Dragons and the Primordial Elemental Planes since its early days on Venhum. This clash of chaotic elemental energies always stirred trouble and forced its people to adapt and evolve if they wanted any chance of survival...and they fought to the last. They survived the elemental lords, drove back the giants, endured the dragons and so much more. People living on Mea'lu are true warriors, and gain the following features:You gain advantage on saving throws against being grappled, pinned or restrained.
You gain proficiency in the Mea'drin language.
You gain proficiency in your choice of Athletics, Cunning or Domination.
Moondrop Explorer
Prerequisite: Born in the Moondrop Archipelago
The Moondrop Archipelago is the outer layer of the Sunray Archipelago, where the core of the Kemonon people live. The Moondrop protects them from any travelers, invaders and pirates, using their massive naval force, not only consisting of ships, but also a lot of underwater warfare using their Triton troops. They are the most free of the Kemonon people, as they are allowed beyond their native waters and roam all of the oceans if they so desire. You gain the following features below:You gain advantage on saving throws against being suffocated and winded.
You gain proficiency in the Ethereal language.
You gain proficiency in your choice of Athletics, Nature or Vehicles(Water).
Quirky
Prerequisite: Any
You have a few Traits that others don't, which can hint at a troubled past, a strange quirk or other things that make you a strange and unique individual. You gain the following features below:You gain advantage on saving throws against a condition of your choice.
You gain proficiency in a Language, Skill and Tool.
You gain one of the following Traits of your choice: Blind Justice, Dark Past, Infamous(Region), Known Cheat(Region), Lonely, Naive, Paranoid, Scarred, Slave, Stressed or Trusting.
Sunray Traveler
Prerequisite: Born in the Sunray Archipelago
The Sunray Archipelago is the inner most layer of the Archipelagos within the centre of the Venhum Ocean. Usually the Kemonon people that live there are isolationists, but with the current events, the World of Venhum is opening up more and more to the possibilities of trade and continental hospitality. Where will your journey take you, as you gain these features below?:You gain advantage on saving throws against being frightened and possessed.
You gain proficiency in the Ethereal Language.
You gain proficiency in your choice of Arcana, Tinker's Tools or Vehicle(Land).
Prerequisite: Born in Haine
Haine has become one of the harshest to live in environments of all of Venhum after many catastrophic events that changed weather, a culture of a people and even made a large chunk of the continent unavailable to its inhabitants. Due to all these factors people of Haine are always seen as innovative in their ways how they have survived under such hard conditions for centuries. You gain the following features below:
Lifely
Prerequisite: Any.
In whatever conditions you have been growing up, you have always been lifely and full of energy, as well as optimism, gaining the following feature below:
Leyialian Host
Prerequisite: Born in Leyial
Leyial is one of the most peaceful of the three main continents, if you ignore the massive worms bothering people. Its nature is vast, its cast of creatures is unique and diverse and many places have deep cultural relevance to this day. Due to this strong connection between its people and its continent, many nature spirits tend to guide the young to a better place in the future, not through possession, but encouragement and slight empowerment. You gain the following features below:
Mea'drin Warrior
Prerequisite: Born in Mea'lu
Mea'lu has been always influenced harshly by its Primordial Dragons and the Primordial Elemental Planes since its early days on Venhum. This clash of chaotic elemental energies always stirred trouble and forced its people to adapt and evolve if they wanted any chance of survival...and they fought to the last. They survived the elemental lords, drove back the giants, endured the dragons and so much more. People living on Mea'lu are true warriors, and gain the following features:
Moondrop Explorer
Prerequisite: Born in the Moondrop Archipelago
The Moondrop Archipelago is the outer layer of the Sunray Archipelago, where the core of the Kemonon people live. The Moondrop protects them from any travelers, invaders and pirates, using their massive naval force, not only consisting of ships, but also a lot of underwater warfare using their Triton troops. They are the most free of the Kemonon people, as they are allowed beyond their native waters and roam all of the oceans if they so desire. You gain the following features below:
Quirky
Prerequisite: Any
You have a few Traits that others don't, which can hint at a troubled past, a strange quirk or other things that make you a strange and unique individual. You gain the following features below:
Sunray Traveler
Prerequisite: Born in the Sunray Archipelago
The Sunray Archipelago is the inner most layer of the Archipelagos within the centre of the Venhum Ocean. Usually the Kemonon people that live there are isolationists, but with the current events, the World of Venhum is opening up more and more to the possibilities of trade and continental hospitality. Where will your journey take you, as you gain these features below?:
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