Messenger's Blessing
Effect
The activation roll is made when the power’s effect is placed upon the target messenger. Anyone who attempts to attack the messenger must first contest the activation roll with a reflexive roll of Presence + the Skill used to make the attack. If the attacker fails this contested action, he stops himself in the midst of his attack – his intention now clearly revealed to any who can see him. Hopefully, this gives the messenger a chance to escape.
This power can only contest a number of attempted attacks equal to the user’s Resilience dots, after which the power is exhausted and the subject is vulnerable as normal. The power’s effect, unless exhausted by attempted strikes, persists until the messenger speaks, until the messenger attacks anything human (or once human), or until the messenger dies, whichever comes first.
This power can only contest a number of attempted attacks equal to the user’s Resilience dots, after which the power is exhausted and the subject is vulnerable as normal. The power’s effect, unless exhausted by attempted strikes, persists until the messenger speaks, until the messenger attacks anything human (or once human), or until the messenger dies, whichever comes first.
Material Components
Cost: 1 or more Vitae
Gestures & Ritual
Dice Pool: Presence + Intimidation + Dominate vs. Presence + Brawl, Firearms, or Weaponry (see below)
Related Discipline
Dominate •••, Resilience •
Effect Casting Time
Instant and contested; resistance is reflexive