Ear Protection

World of Darkness - Armory
Function: Earmuffs or earplugs help to keep a character from going temporarily deaf from discharging a firearm. Characters using ear protection (which may come as earmuffs or earplugs) do not suffer from the penalties that a Storyteller may incur as a result of firing loud weapons. While a character is actually wearing the ear protection, however, she suffers a –2 penalty to all listening-related Wits + Composure rolls.
Item type
Sensory / Aid
Weight
Durability: 1
Dimensions
Size: 2
Base Price
Cost:
Structure: 2
What's That Ringing Sound?
The shorter the barrel and bigger the bullet, the louder a weapon will be. Some guns are so noisy, they leave the shooters half-deaf with debilitating ringing in the ears. The Storyteller might invoke dice penalties equal to the firearm’s Damage modifier to listening-related Wits + Composure rolls due to this ringing. Such penalties last for 10 minutes after firing a weapon.
Ear protection, listed above, helps to mitigate this penalty to Perception-based rolls.