Burrow
Celerity ••, Vigor ••, Caporetti
The Caporetti became a bloodline in the first place when they learned to burrow under the snows of the Isonzo. Although at home in ice and snow, the Caporetti can burrow under earth and soil, too, when conditions are right.
The Caporetti use the power to create narrow tunnels and vast, labyrinthine burrows. More importantly, they use the power to surprise their prey, springing up from under the ground, dragging their victims into the depths before they have any clue.
The Caporetti use the power to create narrow tunnels and vast, labyrinthine burrows. More importantly, they use the power to surprise their prey, springing up from under the ground, dragging their victims into the depths before they have any clue.
Effect
Dramatic Failure: The character becomes stuck under the ground and remains there until he activates Vigor (if he hasn’t already) and succeeds in a roll of Strength + Athletics.
Failure: The character makes no headway.
Success: The character can move underground at a rate equal to half his Speed (rounded up) or can excavate a volume of earth equivalent to 6’ x 3’ x 3’ in the space of a turn.
Exceptional Success: As above, but the character can move underground at his usual Speed.
Failure: The character makes no headway.
Success: The character can move underground at a rate equal to half his Speed (rounded up) or can excavate a volume of earth equivalent to 6’ x 3’ x 3’ in the space of a turn.
Exceptional Success: As above, but the character can move underground at his usual Speed.
Material Components
Cost: None
Gestures & Ritual
Effect Casting Time
Instant; the character may have to make the roll each turn, at the Storyteller’s option.
Applied Restriction
Modifier | Situation
+1 | Snow
+1 | Soft mud or sand
-1 | Packed-in or icy snow
-1 | Topsoil
-2 | Rocky soil
-4 | turf or packed-down soil
+1 | Snow
+1 | Soft mud or sand
-1 | Packed-in or icy snow
-1 | Topsoil
-2 | Rocky soil
-4 | turf or packed-down soil