•• Internuntio
This power enables a Kindred to preserve the Vitae of a subject and infuse it with a telepathic connection capable of spanning miles and penetrating the strange nightmares of Torpor. Vitae preserved in this way becomes completely inert, except for this telepathic connection — it provides no sustenance, cannot fuel other powers and offers no risk of Blood Addiction or The Vinculum. Those who drink the Vitae, however, gain an immediate spiritual link with its source. The drinker and the subject can communicate silently, mentally, but with no ability to read the other’s mind — when one “speaks,” the other “hears.”
Libitinarii use this power to communicate with torpid Kindred, who may or may not be able to separate the voice of the drinker from the bizarre nightmares of Torpor. This communication can be used to consult with sleeping leaders, warn a torpid Kindred of impending danger or slowly acclimate a vampire to the modern day before she awakes. This power offers no ability to cut through the Fog of Eternity, however, so information shared with a torpid vampire might be muddled or forgotten by the time she awakes, while information sought might already be replaced by fractured nightmares by the time the sleeper is consulted.
At the Storyteller’s discretion, contacting the mind of an especially ancient or mad elder might do little more than frighten or confuse the petitioning drinker. In such a case, the drinker may be required to succeed on a Resolve + Composure roll to avoid involuntarily breaking contact with the subject and losing one Willpower point.
This power affects only Kindred and Ghouls. It may be used on the Vitae of an unwilling subject if the character has the means of acquiring it, however. If the character is willing to risk a Vinculum or Blood Addiction, she may drink the blood of a potential subject, and then vomit it up later to be infused with the power of Internuntio. Regurgitating Vitae in this way doesn’t excuse the drinker from any of the risks of drinking another vampire’s blood; it merely lets her use that Vitae to fuel this power. More often, elder vampires on the verge of entering Torpor volunteer their own Vitae to be used in this ritual — often having it drained into ceremonial urns — so that childer and subordinates can reach them through the years.
Libitinarii use this power to communicate with torpid Kindred, who may or may not be able to separate the voice of the drinker from the bizarre nightmares of Torpor. This communication can be used to consult with sleeping leaders, warn a torpid Kindred of impending danger or slowly acclimate a vampire to the modern day before she awakes. This power offers no ability to cut through the Fog of Eternity, however, so information shared with a torpid vampire might be muddled or forgotten by the time she awakes, while information sought might already be replaced by fractured nightmares by the time the sleeper is consulted.
At the Storyteller’s discretion, contacting the mind of an especially ancient or mad elder might do little more than frighten or confuse the petitioning drinker. In such a case, the drinker may be required to succeed on a Resolve + Composure roll to avoid involuntarily breaking contact with the subject and losing one Willpower point.
This power affects only Kindred and Ghouls. It may be used on the Vitae of an unwilling subject if the character has the means of acquiring it, however. If the character is willing to risk a Vinculum or Blood Addiction, she may drink the blood of a potential subject, and then vomit it up later to be infused with the power of Internuntio. Regurgitating Vitae in this way doesn’t excuse the drinker from any of the risks of drinking another vampire’s blood; it merely lets her use that Vitae to fuel this power. More often, elder vampires on the verge of entering Torpor volunteer their own Vitae to be used in this ritual — often having it drained into ceremonial urns — so that childer and subordinates can reach them through the years.
Effect
Dramatic Failure: The psychic strain of infusing a spiritual connection into the blood is more than the character can bear. She must succeed on a Resolve + Composure roll or slip immediately into Torpor. The Vitae used to activate this power is wasted.
Failure: The character is unable to affect the blood, but the Vitae used to activate the power is not used. The character can try again on the next turn.
Success: The subject’s Vitae is successfully infused with mystic power. A character who drinks the Vitae is able to communicate with the subject for the rest of the scene. The drinker may end this power prematurely with little more than a thought. The subject of this power may spend a Willpower point to break contact with the drinker.
Exceptional Success: A success, but the Vitae protects the drinker from any risk of Willpower loss from making contact with the mad dreams of a torpid vampire.
Failure: The character is unable to affect the blood, but the Vitae used to activate the power is not used. The character can try again on the next turn.
Success: The subject’s Vitae is successfully infused with mystic power. A character who drinks the Vitae is able to communicate with the subject for the rest of the scene. The drinker may end this power prematurely with little more than a thought. The subject of this power may spend a Willpower point to break contact with the drinker.
Exceptional Success: A success, but the Vitae protects the drinker from any risk of Willpower loss from making contact with the mad dreams of a torpid vampire.
Side/Secondary Effects
This power is typically activated at the end of an hour-long bloodletting ceremony. Libitinarii often adorn the jars and urns in which Vitae is stored with images representing the subject.
Material Components
Cost: 1 Vitae from the subject
Gestures & Ritual
Dice Pool: Manipulation + Occult + Mortualia – subject’s Resolve (if unwilling)
Related Discipline
Effect Casting Time
Instant.
Level
2
Applied Restriction
Modifier | Situation
+2 | The user has a blood tie with the subject.
+1 | The subject is torpid when the Vitae is prepared.
+1 | Power is infused into the subject’s Vitae in her own presence.
+2 | The user has a blood tie with the subject.
+1 | The subject is torpid when the Vitae is prepared.
+1 | Power is infused into the subject’s Vitae in her own presence.