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Vaehar - New Flame

Created by

Editorial Team

Ten years after The War, fourth and most terrible of the Great Wars where Heaven and Hell warred across the face of the world, ended, the world has done as worlds do: Moved on. Lives are being built, Kingdoms being resurrected from the ashes. Lives are being lived.   Yet not all dangers were Sealed at the Dragon's Forge, when the Archangels imprisoned the greatest of the Deamons away until, they say, their Master is brought to his Judgement. Lesser demons still remain, and the world has been changed by The War. New races have sprung forth, and even the Dragons themselves are not unchanged. The Winged Elves are divided between those who retreated to their sanctuary, and those who fought until the end. Little has been heard of the Daori Elves, and the younger, shorter lived races are beginning to forget. Even the Young Elves do not have so long memories as they think.   Yet the world still turns. Nations rise and fall. Lost princes, resurrect legendary empires. Invaders come from over the sea. And the direct forces of evil have grown more subtle. It is a world ripe for those who take it, whatever be their motive, and the Young Races have their future to build.

Campaigns

Lore of the Ancients

Pathfinder 1e

The Ox and the Tanager

Pathfinder 1e

Looking for Players
Private
Raising the Banner

Pathfinder 1e

Private
Reclaiming the Waste

Pathfinder 1e

A missing mentor and unsettling rumors launch a quest to one of the most beautiful, and tainted, lands.

Private

Characters